Recent Posts
by virtualjames Sub Hunt VCS is a game for Atari 2600 Dive into the depths and take command of your submarine in this fast-paced 8-bit arcade shooter!🎯 Hunt down enemy submarines patrolling the waters. Watch the skies as patrol planes and heavy bombers drop deadly depth charges from above. You have three lives to play with. Every 10 kills summons…
by Sherk128 Can you reach the door? Do not be fooled by the simple objective. The floor may collapse, spikes appear at the worst possible moment, and even the exit might refuse to stay put. FableDevil is a native ZX Spectrum Next port of the devious platform game. It includes all 30 playable levels converted from the original browser release….
by edvella This ZX Spectrum adaptation brings the long‑lost 1970s script‑driven Star Trek adventure to the home computer era, preserving its unique narrative style. Instead of the grid‑based tactical combat seen in the better‑known BASIC Star Trek game, this version unfolds as an interactive dramatic encounter aboard the Enterprise. Players issue commands as a Starfleet Captain, who relays orders to…
Dagen Brock has completed his version of Warren Robinett’s 1979 Atari 2600 classic game, Adventure, for the Apple II. The game includes all of the features of the original version including the famous Easter Egg. The game is available as a free download from Dagen’s Adventure page at: https://apple2.gs/underground/adventure
A retro horror text adventure for ZX Spectrum Next, Sinclair QL and more by Alan Pemberton The Demon Jar; or, Fosdyke’s Folly This is a retro-style illustrated text adventure game in the format of a horror short story. You play the part of a young gentleman, Oswald Stanley, travelling to visit an old college friend on a fine summer’s evening at the…
by Richard of TND From the creator of “Repetition 64“, which was originally written exclusively for the Retro Programmers Inside and Phaze101 “Simon Basic” game jam. A new addictive sequel has been developed. “Rotor Repeat” . This is a game which was stuck in my mind for a while and sadly did not see the light as its prequel until now. …
by bithunch In 1993, in Baghdad, three students made a video game. Rabah Shihab wrote it in pure 68000 assembly on a single Amiga 500 — 512KB of RAM, no hard drive, plugged into a TV. Murtadha Salman painted the palaces of Assyria pixel by pixel. Mahir AlSalman composed the music, sampling real Iraqi instruments for the soundtrack. They worked…
El coronel Moorehead desapareció sin dejar rastro mientras buscaba lo que llamaba “El Ojo de Vala”. La familia, desesperada, contrata los servicios de MacNaughton, un caza tesoros, para que busque pistas de su paradero. La búsqueda de Moorehead pronto se convertirá en un desafío mucho mayor. Una aventura gráfica de corte clásico con gráficos pixel art en la que…
by Altanerus Dog Altanerus Dog: “De Tetris-Basic-Amstrad poco podemos decir. ¿Quién no lo conoce? Pero esta minimalista versión ha sido creada íntegramente en Locomotive Basic 1.0, 100% sin ninguna rutina máquina. A quien no le hubiese gustado que en el libro de usuario que acompañaba a nuestros CPC hubiese venido un programa en BASIC para escribir como el Tetris. Con…
By lemmylemming The Author: “Silly little Jet Set Willy hack i made during the start of this year. Mostly the JSW1 rooms with alterations (mostly to make it easier, because i kinda suck at JSW), and i also changed a lot of the sprites. It’s in Spanish, and i don’t plan on making an English version since the room names are…






![Rotor Repeat [Commodore 64]](https://i0.wp.com/vitno.org/wp-content/uploads/2026/09/Captura20de20pantalla202026-09-0420a20las207.30.34-oVXG7h.png?fit=72%2C72&ssl=1)









