Ninja Warriors, Amiga Review by Rob Joy

“The way of the Ninja is the way of stealth.”

Not so in the case of ‘Ninja Warriors. A game from Taito in the late 80’s was an arcade rarity in the form of a huge cab with wide screen play. Released to several home systems, notably the Commodore Amiga, the premise of the game took place in the near future, the early 90’s to be precise.

As a lone ninja, your mission is to clear the urban sprawl of its occupants, namely rogue military units, gangsters and mutated oriental warriors. Armed only with daggers and a limited supply of shurikens, the skills of ninjitsu come into effect.

Left, right, duck, jump, slash, block and throw, simple mechanics with classic beat em up gameplay, the odds seem stacked against you being outgunned and outnumbered. Dodging enemy fire from machine guns, grenade launchers and impaling daggers you advance through the level to encounter heavy armour, defending the route to the next stage with more enemies to engage.

The Amiga, utilizing the hardware of its sound chip, was able to emulate the sound from the arcade version perfectly, screaming soldiers left dead and wounded, the slashing of blades and the crack of gun fire all come into full effect allowing a full arcade experience along with graphics exact to the arcade version.

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A game where ‘be quick or be dead’ is the onus and the instinct to survive as the health meter ebbs away from hits and wounds, revealing the shocking truth of your metabolic prowess.

Review by Rob Joy

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