I have found this blog by Ricardo Quesada, who had developed for the Commodore between late 80’s until 1993. He makes a comparison of what he would use to code for the machine back then, the resources he had available like books, BBS, etc. with what is available today.
It is incredible how things have changed since then, and how easy is to do amazing stuff for the Commodore nowadays, using modern machines, IDEs and emulators.
“I did all my coding using the Commodore 128’s MONITOR command.
That means no text editor, no compiler, no linker. Since I didn’t use a text editor, I put all my comments in a notepad (I still have that notepad somewhere). I used the Commodore 128’s SPRDEF as the Sprite editor.”
To read the full article, head to Ricardo’s blog following the link below:
Link: Towp8.com