The Bear Essentials: Developing a Commodore 64 game – Part 4


Retro Games Collector website has been publishing overt the past year a great series of articles about C64 Development. After quite some time, Graham Axten published the 4th part of the series, specifically talking about sound and the SID chip, and the many available trackers that allow you to create the chiptunes for your game.

This is a mandatory read for any C64 developer!

Link: RetroGamesCollector 

Author: Paulo Garcia

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