Category: TRS-80 Color Computer (CoCo)

LAVA HERO -CoCo-

  Shoemaker’s Last proudly present: Lava Hero! Based on a popular cell phone game, the object of Lava Hero is to stretch the bridge to the right length so you can safely run across it to the next island.  If your bridge is not long enough… or is too long… you will fall into the hot lava bubbling beneath you…

Goop Rush -Tandy Color Computer-

by Paul Shoemaker A scorching wave of atomic fire has turned the surface into a radioactive wasteland…  that is slowly poisoning you.  Gather radiation-reducing pills along your path to keep your ever-increasing radiation levels at bay. Avoid the falling buzzer blades and the occasional glowing, shambling horror.  If an enemy touches you, your radiation level will increase quickly!   Goop Rush…

Fire Playtest VII -Tandy Color Computer-

 by Shoemaker’s Last Software This is a port for the Tandy Color Computer of the wonderful game originally released by FUED that is based on the Fire game watch Download, here Source:https://pshoemaker70.itch.io/fire-playtest-vii

ACME, Inc. (10 liner) (Atari 8-Bit, CoCo, Olivetti)

by spotlessmind1975    ACME, inc (10 liner) is a  game written in ugBASIC and that runs on various 8-bit home computers like ATARI 400/800/XL/XE, TRS-80 COLOR COMPUTER 1/2 and OLIVETTI PRODEST PC128   The aim of the game is to make the coyote run for as long as possible, avoiding the barrels that roll towards him. The more barrels you…

Apple II Emulator for the Tandy TRS-80 Color Computer 3

Apple II Emulator for the Tandy TRS-80 Color Computer 3

If is not often that we post Tandy related news here at Call-A.P.P.L.E. but this new Apple II emulator for the Tandy TRS-80 Color Computer 3 was just a bit too fun to pass up so here it is: From: Todd Wallace Via Facebook TRS-80 Color Computer group Hello all! I uploaded a new version of my Apple II+ emulator …

Falling Balls (Atari, Amstrad, CoCo)

 by spotlessmind1975        “FALLING BALLS (10 liner)” is a simple arcade game for one player. The player must drop balls into the baskets at the bottom of the screen, in the shortest possible path. The longer the ball travels across the screen, the fewer points he/she accumulates This game runs on three different 8-bit home computers: ATARI 400/800/XL/XE, AMSTRAD…

Some things about strings in Color BASIC

NOTE: If what I describe in this article applies to other implementations of BASICs that use reserved string space, please leave a comment and let me know. I was in junior high school when I started learning to program BASIC. Initially, this was done by reading a book a classmate had and then writing programs out on paper. We’d then…

Tandy CoCo 3 CLS 100 easter egg explored

The most famous Tandy/Radio Shack Color Computer (“CoCo”) easter egg has to be the hidden photo of the CoCo 3 programmers that shows up if you hold down CTRL-ALT while turning the machine on. (Alternatively, you can hold down CTRL-ALT and hit the reset button on the back of the machine to also display it.) I had the pleasure of…

Microsoft’s undocumented TRS-80 Color BASIC syntax

Although I started out my home computer life with a Commodore VIC-20, I ended up moving to a 64K Radio Shack TRS-80 Color Computer (“CoCo”) mostly because of its Microsoft Extended BASIC. Having built-in commands like PLAY, DRAW, PAINT, LINE and CIRCLE let me do graphics that anyone with an Extended BASIC CoCo could run. On my VIC-20, I had…

Scene World Podcast Episode #157 – Robert Neal’s RetroRGB

RetroRGB is THE portal to learn all about how to get the picture the best way out of such retro consoles to your modern TVs! Robert Neal is the master behind behind this portal which is the go-to address for console info of all kind as well, thanks to its extensive Wiki which is a whole database, YouTube videos, podcast…