Tag: c64

Scene World #35 released!

It has been done! Our NTSC & PAL diskmag for the C64 has made it to #35 and can be downloaded at https://sceneworld.org/issues/ as well as viewed online via the browser. Including also a wonderful diskcover done by our Peruvian member #retromantis, which can be downloaded from above, as well!

Scene World Podcast Ep. #206 – GUI64 with Fritz Philipp

In our new episode we welcome Fritz Philipp, creator of GUI64, an amazing graphical user interface for your Commodore 64. It was just released and makes your good old C64 look more modern than ever before! Check it out! The interview starts at minute 23:41 Listen to/watch: https://scene.world/gui64

ugBASIC 1.16.4 RELEASED!

A new version of ugBASIC, the isomorphic open source BASIC compiler, has been released. It contains specific space and time optimizations for the Commodore 64 and Commodore 128, and it supports REU RAM Expansion “out of the box”, with automatic generation of floppy disk set. ugBASIC is a cross compiler for Linux and Windows for writing games in an easy language, that can run on…

Scene World #34 – The NTSC & PAL Diskmag has been released!

Nobody is stopping this train! Here we go again, with our great NTSC & PAL #C64 #diskmag Scene World #34! either download the diskmag disk image for use in your emulator, or your real machine – also works in friendly browsers online if you like! https://sceneworld.org —> Download Scene World #34 –> Run online NOW. (VICE.JS is quite a resource…

Scene World Podcast Ep. #191 – WiC64

And here’s our new episode: we welcome Hardy Ullendahl, one of the core team members of the WiC64 – a very special wifi interface for the C64. Enjoy! The interview starts at minute 39:57 Listen to this episode: https://scene.world/wic64 Watch video version:

Fairlight’s “13:37” Takes the Crown at X2024 Demo Competition

1337 Demo

The X2024 demoparty, held at Someren, The Netherlands, once again proved to be a hotbed of creativity and technical wizardry. Amidst a sea of impressive entries, Fairlight’s “13:37” demo captivated all in attendance and secured the title of the best demo. If you haven’t seen it yet, do yourself a favour and check it out. It’s a demo that deserves to be experienced firsthand. …

Uncover the Dark Side of Commodore 64 in ’64 Nightmares’ Kickstarter

Commodore Nightmares

Remember those Commodore 64 games that drove you delightfully mad? The ones with questionable licenses, impossible difficulty, and bizarre design choices? Well, respected retrogaming author Andrew Fisher is turning those memories into a hilarious and insightful journey with his new book, ’64 Nightmares’. This 10-day Kickstarter needs your support! The book is already complete – all it needs is a final…

Veggies vs. Undead Source code now Public

Fans of drmortalwombat‘s charming Plants vs. Zombies-inspired C64 game, Veggies vs. Undead, can now delve into its secrets! The source code is officially available on GitHub, offering a unique opportunity to dissect the inner workings of this tower defence gem. Link: https://github.com/drmortalwombat/zombies

Immortal C64 Episode 108 Released Happy Easter

immortal podcast logo

Immortal C64 Episode 108 – Happy Easter! //EMULATED SIDS// Retrograde77’s C64 has died, so the SID tunes are being emulated for now. You can support the podcast on ko-fi and follow it on Twitter at Retrograde77. It’s available in all good podcast software and directly from: http://akumadesigns.com/ic64/ Track Listing: Track Number / Start Time / Artist / Track Name /…

Retro Rewind: Deathflood Dungeon of Doom, Commodore 64

Hidden deep in the mountains, the abandoned stronghold rises before you. Once owned by an evil necromancer, who died during a dark ritual. You’ve heard of tales about incredible riches, but no one has told you about the vicious trap to repel intruders. Will the Deathflood swallow you up or can you escape with enough loot to change your fate?…