Tag: commodore 64

Scene World #35 released!

It has been done! Our NTSC & PAL diskmag for the C64 has made it to #35 and can be downloaded at https://sceneworld.org/issues/ as well as viewed online via the browser. Including also a wonderful diskcover done by our Peruvian member #retromantis, which can be downloaded from above, as well!

Scene World Podcast Ep. #206 – GUI64 with Fritz Philipp

In our new episode we welcome Fritz Philipp, creator of GUI64, an amazing graphical user interface for your Commodore 64. It was just released and makes your good old C64 look more modern than ever before! Check it out! The interview starts at minute 23:41 Listen to/watch: https://scene.world/gui64

ugBASIC 1.16.4 RELEASED!

A new version of ugBASIC, the isomorphic open source BASIC compiler, has been released. It contains specific space and time optimizations for the Commodore 64 and Commodore 128, and it supports REU RAM Expansion “out of the box”, with automatic generation of floppy disk set. ugBASIC is a cross compiler for Linux and Windows for writing games in an easy language, that can run on…

Scene World #34 – The NTSC & PAL Diskmag has been released!

Nobody is stopping this train! Here we go again, with our great NTSC & PAL #C64 #diskmag Scene World #34! either download the diskmag disk image for use in your emulator, or your real machine – also works in friendly browsers online if you like! https://sceneworld.org —> Download Scene World #34 –> Run online NOW. (VICE.JS is quite a resource…

Fairlight’s “13:37” Takes the Crown at X2024 Demo Competition

1337 Demo

The X2024 demoparty, held at Someren, The Netherlands, once again proved to be a hotbed of creativity and technical wizardry. Amidst a sea of impressive entries, Fairlight’s “13:37” demo captivated all in attendance and secured the title of the best demo. If you haven’t seen it yet, do yourself a favour and check it out. It’s a demo that deserves to be experienced firsthand. …

Uncover the Dark Side of Commodore 64 in ’64 Nightmares’ Kickstarter

Commodore Nightmares

Remember those Commodore 64 games that drove you delightfully mad? The ones with questionable licenses, impossible difficulty, and bizarre design choices? Well, respected retrogaming author Andrew Fisher is turning those memories into a hilarious and insightful journey with his new book, ’64 Nightmares’. This 10-day Kickstarter needs your support! The book is already complete – all it needs is a final…

Veggies vs. Undead Source code now Public

Fans of drmortalwombat‘s charming Plants vs. Zombies-inspired C64 game, Veggies vs. Undead, can now delve into its secrets! The source code is officially available on GitHub, offering a unique opportunity to dissect the inner workings of this tower defence gem. Link: https://github.com/drmortalwombat/zombies

Retro Rewind: Deathflood Dungeon of Doom, Commodore 64

Hidden deep in the mountains, the abandoned stronghold rises before you. Once owned by an evil necromancer, who died during a dark ritual. You’ve heard of tales about incredible riches, but no one has told you about the vicious trap to repel intruders. Will the Deathflood swallow you up or can you escape with enough loot to change your fate?…

Roguebot, Commodore 64

In the early sixties, NASA scientists detected a strange celestial body, that was slowly heading towards Earth, and they calculated a certain impact 60 years into their future. Based on intercepted radio transmissions from this asteroid-like body, they determined, that it was purposely guided. To avoid global panic, they decided to keep this find a secret, and sent an armed…

Spelunky64, Paul Koller Teases his New C64 Game with a Brand New Trailer!

Paul Koller just dropped a brand new trailer for his upcoming C64 platformer Spelunky64, and boy are we excited! Code by Paul Koller. Music and sfx by Mikkel Hastrup. Game will be available soon. No more words needed, check out the video below.