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350p Adventure – a new port of an old game

Screenshot of Adventure on C64

Adventure is often considered to be the very first text adventure. It was written in 1975-76 by Will Crowther. Don Woods found it at his university, asked Will Crowter for the source code, expanded it greatly, and released his own version, which we now know as 350p Adventure. Adventure was sometimes called Colossal Cave Adventure. Sometimes it was just called…

VITNO Preview & Interview: Yeti Mountain (C64)

2024 is set to start with a bang within the Commodore 64 gaming scene as Protovision have confirmed that they have secured the distribution rights to Yeti Mountain – a multi-genre interactive game adventure developed by a talented team headed by Russell Mills. Spread out across three distinct episodes, Yeti Mountain features a well structured story narrative (well I would…

Forest Escape – A Knight’s Quest, ZX Spectrum 48K/128K Released!

Back in early October, Craig from iratahack kindly sent over development versions of Forest Escape. The Vitno team had a good play through the game, and we was really impressed. So much so, that one of our lead Authors Louie Dimovski decided to write an exclusive piece for Vintage is the New Old which you can read here. We have…

VITNO Plays: Project – Quest Chapter I to IV (Commodore AMIGA)

Do you love medieval/fantasy themes? Are you a fan of the classic Chaos Engine? If so, then the team at Electric Black Sheep are in the middle of developing an Amiga title that will be right up your alley, Project – Quest. And the best thing of all is that you don’t have to wait for the game to be…

VITNO Preview: Forest Escape – A Knight’s Quest for the ZX Spectrum

It was only last year when long time retro gaming enthusiast Craig Hackney (aka IrataHack) released his debut ZX Spectrum gaming title, Castle Escape. Featuring a small and courageous knight called Wee, Castle Escape saw you take control of Wee as he tried to escape a haunted castle filled with deadly inhabitants while collecting gold coins along the way. Well…

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