Author: CommodoreBlog

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Unofficial Amiga CD32 release from Amiga Jay, The Bitmap Brothers: Complete Amiga Works

Containing all 10 of Bitmap Brothers games released on the Amiga OCS systems, along with the CDTV version of Xenon II as a bonus. Cadaver (Slave – JOTD) Cadaver – The Payoff (Slave – JOTD) The Chaos Engine (Slave – Wepl/Mick/Harry/JOTD) The Chaos Engine 2 (Slave – Mick) Gods (Slave – Wepl/JOTD) Magic Pockets (Slave – JOTD) Speedball (Slave –…

Is This Love 2016 (End Of Summer Mix) Amiga Music Disk by Aaron White

Aaron White has sent over his latest Amiga Music Disk for us to share. As Summer slowly draws to a close I thought I would sample one more dance hit on my Amiga and it’s a new track that has just been released featuring the King of Reggae Bob Marley, it’s a dance mix of the classic song ‘Is This…

Michel Ancel has found SNES Rayman and Posted New Images on Instagram!

Michel Ancel is a French video game designer for Ubisoft. He is best known for creating the Rayman franchise. Earlier today on Instagram, he posted two images of a super rare SNES prototype rom of Rayman! Check out what he had to say.. ‘Incroyable !!!! We have found the old unique Rayman SNES ROM !!!! It was sleeping for 24 years ….. Time…

Custodian, New Arcade Shooter for Atari Jaguar!

Custodian is the very first release for the Atari Jaguar by Piko Interactive. The game is an Arcade shooter in which you have to protect energy bases from parasites that are trying to drain it dry! Featuring 4 area levels, many weapons and power ups, and awesome chiptune music! Pre-orders will be available 2-3 months before shipping starts. The game will be manufactured with…

Jam It Cartridge Available Now! (Commodore 64)

The cartridge version of ‘JAM IT’ is now available to purchase over at RGCD. Developed by Leigh White of Throwback Games, JAM IT is an arcade style 2-on-2 basketball game for the Commodore 64, featuring the most intense sports action and entertainment ever crammed into 64K! JAM IT supports 1-4 simultaneous players (via the Protovision 4-player adapter) and features opponents with realistic and challenging AI,…

Space Trip 2086, New C64 Space Platformer Coming Soon!

Achim has posted some interesting information over on Lemon64 forums about a new game for the Commodore 64. Space Trip 2086 is an expanded version of Space Trip which was released way back in 2011 by The New Dimension. The game is almost complete (Code 97%, Level design 99%, Graphics Art 95%, Music/SFX 80%). Space Trip 2086 will be a commercial release, possibly on the Psytronik label. Stay tuned for more News! Code: Achim (RGCD/Mayday!)…

WinUAE 3.4.0 beta 13 Update, The Worlds Greatest Amiga Emulator!

Toni Wilen has released WinUAE 3.4.0 beta 13. WinUAE is currently the best Amiga emulation available to date and if used alongside Classic Workbench and WHDLoad you can achieve a really great Amiga hard drive experience like the picture above. Download from the link below and don’t forget to check all the new features in the release notes link, have…

Gabriele Amore Releases Two Donkey Kong Homebrew Games for the ZX Spectrum!

Donkey Kong Jr. is a 1982 arcade-style platform video game by Nintendo. It first appeared in Arcades, and, over the course of the 1980’s, was later released for a variety of platforms, most notably the Nintendo Entertainment System. Donkey Kong Jr. is the sequel to the video game Donkey Kong, which featured Mario as the hero and Junior’s father as the villain…

Coolbox, New Amstrad CPC Puzzle Game Written in Basic

Coolbox is a puzzle game in the vain of Block Dude the old calculator game. This game is completely written in Basic, no machine code or loaded files. It has multicoloured sprites, scrolling and in game music by Mr Lou. Download: Coolbox.zip Source: cpcwiki.eu

Get The Cash!, New Amstrad Game Written in Hisoft Pascal

Get The Cash is a simple though playful fast paced game written in Hisoft Pascal and using Sean McManus’ Easi-Sprite Driver and Interrupt driven tune generator (AKA Tunegen) by Nick Keeling. The Opening Animation Sequence was written in Assembly. The aim of the game is to simply collect the required number of Money bags whilst avoiding the Brick Walls. With…