Author: vadmin
by Tarjan This is a text adventure. But not like you remember. Or maybe exactly like you remember – if you remember it from somewhere deeper. Written in BASIC and machine code for the C64 and Amstrad CPC. No parser libraries. No modern frameworks. Just memory, moss, and myth, woven into 40 columns. Solve puzzles. Eat ghosts. Free the Architect. Download,…
Uncover global crimes as an Interpol rookie in this thrilling detective adventure. Chase clues, and expose the Twilight Syndicate! The game focuses on exploration, deduction, and decision-making. Every choice matters, keeping players engaged as they uncover the Twilight Syndicate’s secrets and get closer to capturing the main antagonist initially know as “The Gentleman”. Free game Source: STEAM
by jetsetdanny “Welcome to Willy’s Fun Park!” 😊This is Hervé’s fifth released JSW game and his third using the JSW64 game engine—variant Z, in this case for ZX Spectrum The game is released in four language versions: English, French, Polish, and Spanish. The game features 64 brand-new rooms inspired by classic funfair attractions. Download, here Source: https://jswmm.co.uk/files/file/179-welcome-to-willys-fun-park/
By badcomputer Razing Core is a vertically scrolling shoot ’em up for the SEGA Master System/Mark III console. This is a demo of the full first stage. As this is a work in progress it may not represent the final game, and may contain bugs. Download, here Source: https://badcomputer0.itch.io/razing-core-alpha-demo
Continuación de Castillo Belmar by Commodore Plus Regreso al Castillo Belmar es el homenaje que Dancresp ha hecho a unas de las aventuras mas minimalistas escritas para sistemas de 8 bits por el desaparecido Paul Allen “Dunric”. El juego se basa en Castle Belmar, que Dunric escribió para el Commodore Max, un ordenador con una RAM máxima de 2 kbs. Lo que aquí os presentamos es la…
En un curioso hallazgo dentro del mundo de la retroinformática, el usuario MiguelSky ha dado con una auténtica joya oculta: Romanus, una aventura conversacional de demostración incluida en el parser C.A.A.N., creado por Héctor Alarcón Martínez en 1990. La aventura, desarrollada por Aventuras Nova y distribuida de forma amateur, permanecía bien escondida dentro de los archivos del parser….

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