Category: Computers

Karl Hörnell interview

The C64.com web page had an interview with Karl Hörnell. Karl worked on the following games for the Commodore 64: Fruity, Ronald Rubberduck, Velocipede, Clean-Up, Velocipede II, Fungus, Melonmania, Toad Force and Clean-Up Service. Source: c64.com

Assembler programming guide for Amiga demos

If you ever thought about trying your hands on coding Amiga demos, now you have a chance to get a jump start into it. ‘Dissident’ has released a guide about programming demos in assembler for Amiga. The guide is the result of his 25 years of experience coding for the Amiga with tips and tricks based on his own findings,…

Commodore 64 CSDb Scene Release Updates!

Latest releases over at CSDb are as follows: VChar64 V0.1.0, Galza-24 (C64 Edition), Combat Maze – Nightmare Level, Combat Maze – Alien Level, Combat Maze – Title Track, Jumpman Edit V0.9, Uni Games Preview V0.24, Regenerator 1.7 Multi System, SevenEleven, Virtuoso 0.99, 20 Years HVSC, High Voltage SID Collection v65, ASM-Version of V2 Basic Starfield Intro with smooth Scrolling (ASM…

Final version of Space Chase for Commodore CBM II is out!

Space Chase has finally left the beta status and released to the public. It is the only game for the CBM II series of computers (CBM B500, B128, B256, 610, 620, 710, 720) that, according to the developer, is fully programmed in Assembler, uses the full PETSCII resolution of 160 x 50 and even uses the SID sound chip in…

Failed campaign 'Recreated ZX Spectrum' – Backers unlikely to get their Devices

Eurogamer website has published an extensive article showing how a Kickstarter campaign can go wrong, telling the story of the Recreated ZX Spectrum, which is (was?) a ZX Spectrum Bluetooth keyboard that could be connected to a companion app on mobile devices as well as on PCs, bringing the full Spectrum experience when using emulators on those devices. The campaign was…

Interview with c64 game creator Karl Hörnell

C64.com has published an interview with Karl Hörnell, a C64 game developer back in the 80s responsible for games like Velocipede, Fruity and others. The interview gives us a nice glimpse of what was be a C64 developer at the time, telling about the development process, the tools, etc. Link: C64.com

Habitat open sourced

The Museum of Art and Digital Entertainment has released the sources for Habitat. Possibly the world’s first MMO game / virtual world, LucasFilm Games and Quantum Link launched Habitat in 1986 on the Commodore 64. Amazingly, a strong following actually emerged, willing to pay by the hour to dial in via modem to participate in this first virtual online community….

The 15 Greatest ZX Spectrum Games Ever Made

The Den of Geek website has published one of those (in)famous lists that you see all over the internet. This one talks about the 15 greatest games even made for the ZX Spectrum. The site is not oriented directly to retro gamers so maybe you won’t agree with every choice, but with Elita, Manic Miner and R-Type, the author was…

WebMSX 2.0 – The browser-based MSX emulator gets major update

Paulo Peccin has announced the immediate availability of his WebMSX, a MSX emulator that runs directly on your browser. If you frown when you hear “browser-based”, you will change your mind. WebMSX is amazingly fast and fully-featured and with the new features of the version 2.0, it gets even better. Check the changelog below: 9 Generic machines (MSX1, MSX2, MSX2+)….

'F-Clash 64' – a New Entry for the C64 2016 SEUCK Competition

F-Clash is the new contestant try to get votes from the tough CSDb crowd and win the 2016 SEUCK Game competition that ends next November. In F-Clash you are the pilot of the RGB Squadron and have to defend the world against the evil forces while dodging the city landscape. The graphics are just ok but the game plays very well. The…