Category: Computers
The Fúria EC020 is a turbo-card for the Amiga 600. The card is developed by Boris Krizma and is now in production. The specifications are: CPU: MC68EC020 (28 MHz), MMU: MC68882 (28 MHz), 8MB FastRAM, 1,5 MB SlowRAM, 1,5 MB SW FastRAM and the possibility to over-clock the system to 37,8 Mhz. EAB Thread: http://eab.abime.net/news/65651-new-project-furia-ec020.html
Psytronik and System IIII present the Theater of War Trilogy for the unexpanded Commodore VIC-20. This game lets you recreate battles from the First or Second World War. This commercial release includes 12 games and programs: Theater of War I, Theater of War II, Theater of War III, Break-Fast II, Face VS Heel, magiTOOL, Olympic Dash, Space Warz, Street Battle,…
David Weinehall released a new version of C*Base. With the C*Base program you can operate your own BBS. David started with the original program, developed by Gunther Birznieks, but he made many changes and improvements to the program. A very comprehensive (English) manual is available for C*Base. Website: http://csdb.dkSource: http://www.richardlagendijk.nl
X-Surf 100 is a 100 Mbit Ethernet Zorro-II/III card for the Amiga. The card can be used in a A2000, A3000 or the A4000. Specifications: 100 Mbit, 32-bit Zorro-III interface or Sana-II device (OS 2.0 – OS 3.9), Gold-plated Zorro contacts. The card is also prepared for a forthcoming high-speed USB module. Source: http://www.vesalia.de
In this German language d64 magazine for the Commodore C116, C16 and the Plus/4 the following articles: Forum, Market, Agenda, Scene, Tips & Tricks, The Way of the Exploding Fist, Knight & Demons, Luna Rescue, Computer jokes, Hardware: Keyboard, Guides: Mimi, Mayhem, Jäger de Verlorenen Möhre, Scapeghost, Games creator and other systems. Download: club_info_131.zip Website: http://plus4world.powweb.comSource: http://www.richardlagendijk.nl
Arthur Jordison has released a new version of CBM prg Studio. Changes in this version: Screen RAM viewer for debugger. Project comments. Save/load configuration settings. Import multicolour bitmaps into the sprite editor. Export binary files from the character editor. And a much improved BASIC and assembly generation time. Website: http://www.ajordison.co.ukSource: http://www.richardlagendijk.nl
It is finally here! After a long and dark winter (…and short and sunny summer for that matter) Mission Moon is ready for prime time! The game is inspired by the classic arcade Lunar Lander, but with some different elements. Your mission is to go to the Moon and deploy a sensor to help to find water underground. Of course, you…
Monday, September 02, 2013 at 21:00 CET Gurt – Radio Awesome – After a successful first show, Gurt is back to blast the SLAYRadio airwaves with some of your favourite Commodore remixes along with a few special treats! Again requests are always welcome on RADIO AWESOME! STRAP IT ON! Click here to tune in now!







