Category: ZX Spectrum
Mike Dailly has put together a quick demo for the ZX Spectrum Next, showing what can be achieved using Copper. For those of you that have maybe never heard of ‘Copper’, it’s a display list processor. Most famously known and used on the Commodore Amiga, and uses very little CPU overhead. Below you will see a short video showing a…
Missing in Action game “Astor Roulette” has been recovered by Planeta Sinclair website. João Costa was kind enough to send the tape over and after demagnetizing and cleaning, the game was good enough to salvage. As the name suggests, Astor Roulette is a roulette simulation game and is thought to have been released around 1986. The author has been authenticated as…
Planeta Sinclair recently shared some interesting News about a remake of an old game by Marco Carrasco and Rui Tito. The game is called Aquatic Invaders and was recovered last year by Sinclair Planet. The original BASIC code has been re-written for the compiler Boriel’s ZX Basic, resulting in a much faster game. You can read more information about the…
Alessandro Grussu has recently released a new ZX Spectrum Compilation, which contains his first two games, Lost In My Spectrum and Apulija-13. The compilation is a disk-only release and has been devised for use with ZX Spectrum 48K/128K systems equipped with Beta Disk or similar interfaces, or MGT Plus D, or memory card based interfaces such as the DivIDE or…
Castle of Sorrow is a new Spanish platform adventure game by ZXMan48k. This is his first game and was created using the Arcade Game Designer engine. The story is short and simple: “Help our hero Constantin to avenge the death of his beloved, go into the castle and discover the mystery that lies within it.” Your adventure begins within an intricate…
Over on the ZX Spectrum Next Facebook group today, Simon Butler recently shared a teaser image of what Exolon could look like on the ZX Spectrum Next. This beautiful work of art is by Andy Little (Andrey Kovalchuk) from Russia, and is another small example of what could be possible using the raw power of the Next. While this is…
MonkeyMcGee is a new work in progress game by John McManus (Code), Simon Butler and Paul Sidman Hesso for the ZX Spectrum Next. Simon is handling the graphics and so far, it’s looking fantastic! Beautiful bright vibrant colours, clearly showing the “Next” step in ZX Spectrum gaming. Little MonkeyMcGee is pixel perfect, along with some interesting looking enemies, electricity and various other…
Today Lampros Potamianos (WASP Team) has announced that his new Arkanoid clone “Nextoid” for the ZX Spectrum Next is almost complete and will be released soon with the Next TB-Blue distribution package. All that is left to do is some debugging, level design and add some music jingles. Below is a demo of some of the levels. Lampros mentions that…
Chris Wilkins has just announced a follow up “Crash Annual 2019” after the massive success of the Crash Annual 2018. This will be the 100th issue of the legendary ZX Spectrum magazine! There is even more good News!, Oliver Frey will be designing the cover art again, so you know it will be something very special! Look forward to a…
Salinas Franck shared some interesting News on Sarah’s Speccy Group about a new homebrew ZX Spectrum game by Antonio J Pérez. Most of you should be familiar with the name “Fantasy Zone”. I’m a HUGE fan of this game and often play the Sega Master System and PC Engine versions. Originally a 1985 Sega Arcade game, Fantasy Zone was also…
















