Category: Commodore News

Santa’s Troubles, Commodore 64 CommodoreBlog

I hope you all had a great Christmas this year, received all the presents you hoped for and spent some quality time with your friends and family. I’m currently catching up on the Commodore News after a couple of weeks of bad flu. This game may be late to CommodoreBlog, but I still think it deserves a mention, as some…

Fragile Gamebert, Commodore 64 CommodoreBlog

Get ready for the upcoming Gamebert Awards! The Gamebert trophy is made of fine glass and needs to be transported from the factory to the ceremony venue before it starts. Time is running out, and we need someone reliable to handle this task. Are you up for it? Join us in ensuring the safe delivery of the Gamebert trophies to…

Doomed PETSCII Pacman, Commodore Plus/4 CommodoreBlog

Yes you’ve got it at first sight, it’s him, it’s your friendly neighbourhood yellow wakawaka pills eater. But now, in a Doom-like environment…in PETSCII fashion! Weeeird…Kornél Kolma also known as Ko-Ko, continues to fulfil his personal PETSCII games’ series, entering now straight on a universally sealed classic, and mixing stirring cooking it up with something very strange! And what has…

1988 Tetris Arcade Amiga AGA Port Close to Final Release CommodoreBlog

Tetris is a puzzle game developed by Atari Games and originally released for arcades in 1988. Based on Alexey Pajitnov’s Tetris, Atari Games’ version features the same gameplay as the computer editions of the game, as players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and…

Hyperborea Resurrected, Real Bullet Hell for Stock Amiga 1200 CommodoreBlog

Hyperborea Resurrected is a new shoot em-up for the Amiga 1200. Currently two people are working on the game, Daniel Müßener and Torben B. Larsen (the original graphician and designer of classic Amiga 500 titles such as Hybris and Battle Squadron). Together they have been working really hard on this game. So far their work in progress video is up…

Delve Deeper, a heretical roguelike dungeon crawler for the Commodore 64 CommodoreBlog

The world is at peace, and evil has been vanquished… Necromancers grow medicinal herbs and dark knights have opened weapon shops. But for the ones crazy or bored enough of this idylliac lifestyle, there is one place to really feel alive again: the Chasm of Evil, the last evil stronghold in the world. It’s a magical labyrinth of ever-changing rooms…

Post Title CommodoreBlog

MeetBall is a multiplayer bat & ball game, although you can play solo too. Honestly though, playing solo isn’t fun. It’s called MeetBall for a reason. Highlights:– 1-4 simultaneous players– Supports joystick(s) with parallelport adapter or keyboard (see FAQ)– Timerbased brickdrops– In-game “shop” Initial ball speed is affected by the number of players but can be customized. Download here: github.com/fredrik-m-j/MeetBall/releasesSource:…

Terryble Knight Amiga Demo using Redpill Game Engine CommodoreBlog

Terryble Knight is an Action and platform videogame where you control a Knight fighting against Zombies. It is a demo project for the Redpill Amiga game creator. The game is based on the Godot example project by Ansimuz. It uses Ansimuz gfx and contains two tracks by Fireb0y. Requirements, an AGA Amiga. Tested on an Amiga 1200 + 4MB RAM….

The Chaos Engine on the Commodore 64? New Video! CommodoreBlog

A while back we shared some interesting News regarding a work in progress demo of The Chaos Engine for the Commodore 64. To be honest though, this could be just proof of what is possible on the humble Commodore 64. The coder (Marv) so far, has never mentioned that it will ever become a full game, but we can only…

Spheroid, A New Puzzle Game for the Commodore Amiga CommodoreBlog

Spheroid is a puzzle game for the Commodore Amiga in which you guide a metal sphere around a maze of tiles towards the exit tile, within a time limit and set number of moves. The maze is comprised of various hazards and tile types, each having a different effect on the metal sphere. There are 50 levels to solve. Download:…