Category: Reviews
The relationship between man vs. machine has always been an ever-increasing source of contention. Our ability to create devastating technological weapons has been explored many times within sci-fi literature, films and games. And in 1993, DMA Design and Psygnosis unleashed their vision on Amiga owners. Stomping our way into the first level, the first thing that strikes you is the…
Amiga owners didn’t have too much to shout out about when it came to beat-em-ups, and the less said about the Street Fighter II port the better. A few contenders had made a case for themselves, such as Team17’s Body Blows and TerraMarque’s Elfmania, but in 1994 a new challenger arrived from developer NAPS Team and publisher Gremlin Interactive. Emerging…
Derbyshire’s Core Design would bring their final Amiga game to the A1200, and CD32, before moving onto newer platforms in 1995 with the isometric shoot ‘em up, Skeleton Krew. With its 2000AD style artwork and off the back of quality releases such as Universe and Heimdall 2, hopes were high for the game engineered exclusively for AGA chipsets. Delving into the…
Coming as Commodore’s lingering death rattle was in its final throes, Wunderkind’s only release would be the run ’n’ gun platformer, Ruff ’n’ Tumble. With the highly regarded Renegade on publishing duties, Robin Levy, Jason Perkins and Jason Page’s cutesy yet violent delight would release at the tail end of 1994 and give Amiga owners one of their final hurrahs. …
BG Games Production is eagerly ramping up Amstrad enthusiasts’ anticipation of its impending full release of its port of the classic Amiga pinball simulator, Pinball Dreams. Development of Pinball Dreams for the Amstrad CPC is pretty much completed with the game at the final stages of testing. I was fortunate enough to have been granted a trial version of the…
















