After I’ve published the previous post, I was talking to TCD on #awesome BBS chat, and he suggested me use something else to position the cursor: 50000 PRINT LEFT$(“{home}{25 x down}”,y) SPC(x); And to call the function, I could use: X=10:Y=10:GOSUB 50000;PRINT “THE STUFF” My first answer was: “Well, that’s cool but I think my POKEs are faster!“. He then…
After watching “The Search for Spock”, I remembered the text-based game Star Trek(c), first made in 1972 I believe (too bad Encyclopedia Britannica I have doesn’t mention it) by Mike Mayfield. Although I know there are C64 versions of the game, I decided to work on my own version, tweaking the way I want. First of all, I had to find…
I’m very excited! Today, I received my Commodore 64C fully equipped with a 1702 monitor and a 1541 disk drive! I’ll be posting my findings and experiences about this amazing computer that everybody is talking about! Yes, the monitor and the disk drive is still the older models, but who cares! They work perfectly and actually look nice besides my VIC-2o: …
Beta 4: – Another switching from CE mode to non-CE hang fix. (Blitter nasty related)– Another too fast CPU audio hack update, fixes random glitches (Uridium II, Moonstone, probably many others)– Low latency vsync buffering change, selected buffering mode can be modified now.* – No buffering is same as previously* – Double and triple buffering can be enabled, increases latency…
There are updates at Protovision. The headlines are: Protovision News:– 15 years Protovision: 4 Player Games Collection available– Redesigned website– Jim Slim also on 3.5″ now– Jim Slim played through…?– Freelance helpers and members wanted– Pricelist updated News from the C64 scene:– Space Lords (for 4 players) released– Protovision in a recent Simpsons episode Please find the detailed news at…







