Steel Horizon -C64-

 by retroteamgames Experience the power of modern C on classic 8-bit hardware. Steel Horizon is a high-performance shoot ’em up developed as the flagship project for the upcoming book: “Modern Code, Classic Steel: Engineering Professional Action Games for the C64“. Technical Highlights: Engine: Written entirely in C using the Oscar64 compiler. Visuals: Advanced Raster IRQ multiplexing, supporting 16+ simultaneous hardware sprites. Scrolling: Ultra-smooth 50/60fps parallax scrolling…

AYTO – Ayuntamiento Simulator -ZX Spectrum-

 by GD49GAMES Simulador de economía de un Consistorio Local. ¿Un nuevo BeniYork o ayudar al pueblo? En el ZX Spectrum hemos visto muchos juegos de gestión, desde el clásico juego que emulaba la serie Dallas controlando el petroleo hasta los Sim City de construir una ciudad, pero no recordábamos un simulador de Ayuntamiento… solo nos queda una pregunta, ¿estarán presentes las mamandurrias?…

Super Bugaboo Race Time Challenge -PC

 by Stephen Smith In this unofficial follow-up the Spectrum classic Bugaboo the Flea, you must try and get to the end of each level before your time runs out. The amount of time you get for each level is increased by however much time you had left on the previous level.  So if you’re having trouble with a level, try…

The BDB Project

  The Past In the late 1980s, one of the most prolific text adventure authors in the world was Bonaventura Di Bello. He initially ported the adventures written by Roberto Tabacco from the Commodore 64 to the ZX Spectrum 48k. These were published monthly in Epic 3000 from May 1986 to November 1986. He then wrote three adventures per issue for Explorer, which…

Bomb Catcher A2 – Radofin/Mattel Aquarius II

 by Louscotsbloke Louscotsbloke: “This is Bomb Catcher A2. A version of my OG Aquarius Bomb Catcher 2 game, but this version is specifically for the Aquarius II. It will NOT run on the original Aquarius. The Aquarius II had no software produced specifically for it (although it was backward compatible with original Aquarius carts). This game utilises the (small) improvements…

MSXdev25 #36 Metro Wars

  Title: Metro Wars Genre: Arcade, run-and-gun Author(s): Oscar Toledo G. Medium: ROM 128KB ASCII16 Hardware requirements: MSX2 Jump onto a Metro wagon and stop the alien invasion in this fast paced MSX2 action game from Oscar Toledo. On the bright side, you are on your vacations at Mexico City, looking for delicious food, and some cocktails. On the not…

TED AND LOLA -C64-

 by Yeowtch TED and LOLA is a spin-off from my “GNOM” game series (there are four games in total: Gnom, Gnom 2, Gnom 3, and Gnom 4. All four of these games participated in the SEUCK Compo 2025 – Part 1 and Part 2, organized by Richard Bayliss on his website The New Dimension. TED AND LOLA Game Design, GFX…

Apple II Adventure Studio

Apple II Adventure Studio

William Winter has released a new Adventure creation studio which produces Apple II adventures in the form of ready disks and Applesoft BASIC programs as well as other formats: Here is the announcement posted by William: “Hi everyone, I’m a little nervous posting this because it’s the first larger project I’ve put out into the world, but I thought the…

Find the Beer (Sinclair ZX Spectrum)

 by Animated Alex This game takes part in Basic 10Liner Contest competition. Find the Beer is a game for ZX Spectrum. The lights have gone out, find as much beer as you can in the set time limit. There is however walls in your way use your flash light to guide your character around in search for the Beer glass….

PunyInform 6.4.1 Released

PunyInform 6.4.1 Released

The PunyInform Library for writing 8-bit adventures has been updated. This is a major bug fix version with a number of fixes and changes including the following items: Bugfixes: Statusline code couldn’t compile with certain combinations of constants defined. If an input word wasn’t recognized, _ParseNounPhrase would still check if it had the noun flag, i.e. it would look at…