PunyInform is a tool for writing text adventures for 8-bit computers and newer computers alike. If you have already installed PunyInform, it’s time to start coding your first game. This tutorial will walk you through the first steps of writing a text adventure using PunyInform. The complete source code of the example game can be downloaded from this folder. I…
Jim the Cabin Boy must make his way below decks to collect various items of booty (automatically picked up when he walks past it) strewn around the ship. When you have collected all the items from the Black Galleon’s 20 holds (screens), you will be given 45 seconds to locate the Bronze key to the next pile of booty. Clearing…
A challenging, procedurally generated, roguelite twin-stick shooter for the Classic Amiga platform! The wizards have been at it again, and this time they’ve accidentally opened Hell Portals under the castle! Now it’s up to you, brave, brave Sir Declan, to delve into each procedurally generated castle dungeon and find enough magical shards to access and close its portal. Features Minimum…
Fires are breaking out at an industrial building. It’s your job to find and save the workers trapped inside, and put out fires along the way. You control a firefighter with an unlimited amount of fire extinguishing agent. Spray the fire to quench it, but beware because it spreads quickly! Find the workers trapped in the room, and help them…
Shanti77 over at AtariAge forums has started porting the C64 version of Commando to the Atari XL/XE. While it’s far from complete, what we have seen so far is impressive. You can download a couple of wip files from the link below. Follow the thread here: Commando C64 with Atari Plus VBXE Sources.Download: xex, atr
Following up our podcast episode #154 (http://scene.world/stsorigins) last year, we had the pleasure to meet again designer Fabrizio Rizzo (@The_Ink_Wolf) from @SmallthingStds at #gamescom, talking about the direction the saga is taking: Simon The Sorcerer Origins is going to be a pre-quel to the 1993 Amiga / DOS PC game and even in the interview the designer tells about how…
In this episode we are very glad to welcome Irata, one of the first sceners on the C64 talking in this podcast episode how everything started for him back in as early as 1983 and why he still is active in the scene nowadays! The interview start at minute 10:00! Listen/watch at: https://scene.world/irata
PunyInform is a library for the Inform 6 programming language, to make it easy to create simple or advanced text adventures which will work well on 8-bit computers like the Commodore 64, Amstrad CPC, Apple II, Spectrum +3 etc. PunyInform was first released on July 5, 2020. The rootsThe Inform programming language, compiler and standard library were developed by Graham…
I’ve given a brief introduction to PunyInform, a new library for writing text adventures for 8-bit (and other) computers. Now, let’s have a look at what you need to download and install to start writing a game using PunyInform. For this article, I will be using Windows, but you can also use PunyInform on Mac or Linux. Step 1: Install…













