Tag: Public Domain
The Edge is a new card game for the ZX81 coded by Johan “Dr Beep” Koelman. Requirements for this game – (1K, 16K, AY Card, Hi-Res Scheme): 1K, WRX hires. Description Card Game like patience, fill the edge with J, Q, K Controls: 12345 = Left67890 = RightQWERT = UPASDFG = DownYUIOP = Back to set modeBNMss sp = Set /…
Star Wars: Escape From Mos Eisley is a simple adventure game created using AMOS. This game was a learning step for Umpal, so don’t expect anything amazing, however it’s pretty impressive considering all he knew of AMOS before he started was the name! Requirements Hard drive is a must. It should work on 1MB CHIP plus some other memory, but…
MIG n ZIGGY is a new platformer in development. Mig is an alien and Ziggy is the drone. The current focus of the work on this game is fine tuning of the design and a lot of pixel work lies according to the author (Invent), including the main character. Invent has kept to a 320×256 C64 16 colour palette and I…
Amiten (and friends) have begun creating a new game called Willow Warrior. Willow Warrior is an investigation and a tutorial to learn Amos Professional where Amiten codes the game online in his youtube live channel called Amicon España.The game is currently only a prototype with just four screens, but the source code and the game has been made available to…
Xenopew is a new horizontal shoot-em-up by Lemming880 made in Backbone. Backbone is a game creation kit for AmigaOS 3.x which is fully GUI-based, there’s no programming or scripting required to make your very own games, similar to, but much more powerful than SEUCK. With Backbone you can create platformers and run & guns like Ruff & Tumble or Superfrog,…
Another day, another try, but remember.. SHOOT OR DIE! Earok (Erik Hogan) over at Unofficial CD32 Ports has updated his lovely website with yet another new release. This time round it’s something very special for all you die hard Turrican fans out there! Get ready for the Turrican Anthology! You may remember back in 2011, RGCD released a similar compilation….
Arcade and Speccy fans, we have a real treat for you today! EXPLORER is a new Scramble clone for the ZX Spectrum computer. Originally coded in basic in 1989, Luca Bordoni decided to revamp his code using an assembly routine, a new font set and some other small improvements. If you don’t remember or have never played the original version…
Last Ninja Redux is a new fan remake based on all three of the Last Ninja games, which were released on various platforms back in the day. Most noticeably the Commodore 64. Created using the game engine Unity, you will straight away notice some similarity’s to the original game but with more polished graphics. In this early work in progress…
We have a small piece of news about the new work in progress Commodore 64 Adventure game by Enthusi and Oliver Lindau. A final name has been decided and it will be now known as ‘Caren and the Tangled Tentacles’! As usual we will keep you informed with any more updates on this fantastic game! News Source: http://www.forum64.deOliver Lindau: https://www.facebook.com/oliver.lindau
The strangely titled ‘Lindwendture Project’ is a new Commodore 64 adventure work in progress by master coder Enthusi and graphics genius Oliver Lindau. I have been watching this game for some time now on the German Forum 64, and also on Oliver Lindau’s Facebook page where it was announced way back in February. To be honest I didn’t take much…
















