2018 was a banner year for commercial C64 releases, none more surprising — or more well-received — than GIANTS Software’s hit game Farming Simulator. AJ and Joerg talk to GIANTS’ Martin Rabl about how the C64 port came to be and why retrogaming is such a big part of gaming culture. The interview starts 12 minutes into the podcast.
Listen to it at https://scene.world/farming
Watch its video version of the interview as well!:



![Jack the Nipper +4DGFS [pal/90% ntsc] – C64](https://i0.wp.com/vitno.org/wp-content/uploads/2015/07/139352.gif?resize=384%2C272&ssl=1)







