Agonman by Pixorra Games, Amiga

Agonman by PixorraGames has been updated to v.099.

-Added AGA OCS background parallax colour gradient L1, L3 and Boss 2.
-Improved jump accuracy and platform-tiles are better adjusted.
-Shortcuts to get to the exit faster (L1), but you won’t see all the mapping and logos.
-Rolling stone is now easier to avoid, L1 and L3.
-Extra bullet balls added in level 1 (one is invisible, try to make it visible).
-When you die, RIP animation stays for a few seconds.
-Exit indicators on level 3.
-Reworked Boss Dragon stage.
-Easier ramps up and down in Level 3.
-Bomb blast kills you if you are in the same place. Level 2.
-Less blind jumps. Player drop speed is almost equal to vertical scroll.
-Added and changed some sounds.
-Other minor changes and fixes.
-Compiled with Redpill 0926.

Download the latest version here: pixorragames.itch.io/agonman

Author: CommodoreBlog
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