Dinamic’s Babaliba conversion for the Amstrad CPC
STORY
After the fall of the Ottoman Empire and the Babalas Wars, the self-proclaimed new Sultan of Turkey, Hosmimumarack, has begun to hoard all the treasures of the Middle East in his palace. Among them is a pendant found in a den of thieves in Arabia that grants the Sultan almost unlimited supernatural power. Every day that passes, his power increases, threatening the countries of the West. The Sultan’s daughter, the fruit of a relationship with a queen from northern Europe, is in charge of guarding her father’s pendant. For Hosmimumarack, both are his most precious jewels.
The British government, aware of the Sultan’s power, has sent several agents to the place with the aim of recovering the mysterious pendant. None has managed to return alive. Hosmimumarack’s palace is an almost impregnable bastion. No one can enter or leave because an invisible force acts around the compound. But one agent has discovered a way in, alerting his superiors by radio and being taken prisoner shortly after. His last transmission is a complete mystery to the British secret service: “Johny, my friend… I found it… spell… BABALIBA…”.
THE GAME
Johny Jones, the Saimazoom explorer hero, returns in a new adventure full of challenges. This time the United States government, in collaboration with the British government, entrusts him with a suicide mission: travel to the palace of Hosmimumarack, rescue his companion who is being held prisoner in the palace dungeons, kidnap the princess, daughter of the sultan and bearer of the pendant, and recover the treasures looted during the Babalas wars.
The palace consists of several rooms and several floors connected by stairs. In order to advance it is necessary to find a green key and a red key, located somewhere in the gardens, which open the doors to other rooms of the palace, plagued by dangerous enemies and guards armed with scimitars. Be very careful with the wells or Johny will suffer an agonizing death in the jaws of the sultan’s ferocious crocodiles.
To successfully complete his mission, Johny has 20 bombs and a limited time. Once you have achieved your goal, you must return to the gardens and gather the letters that form the BABALIBA spell in order, with which you will be able to leave the palace. If you do not collect the letters in the correct order, your mission will fail.
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