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A.P.P.L.E. Presents – InfocomGen – A Free Online Apple II Infocom Disk Image Creator

A.P.P.L.E. Presents – InfocomGen – A Free Online Apple II Infocom Disk Image Creator

New Web-Based Utility Brings Classic Z-Machine Text Adventures to Authentic 5.25″ Floppy Images for Apple II Hardware and Emulators The A.P.P.L.E. (Apple Pugetsound Program Library Exchange) Users Group, is pleased to announce the immediate launch of the Apple II Infocom Disk Image Creator (InfocomGen), a free online tool that instantly converts Z-machine story files into bootable 5.25″ Apple II disk…

Ozmoo 15

Z-code game Ad Verbum running in Ozmoo on C128 in VICE

A new version of Ozmoo, a Z-code interpreter for Commodore 64, 128, Plus/4, MEGA65 and Commander X16, plus there’s a port for Acorn/BBC. New version has improved performance on C64 and C128.

Rebecca Heineman, legendary game designer, has passed away

Rebecca Heineman, legendary game designer, has passed away

Rebecca Heineman, a brilliant and accomplished programmer and video game creator, passed away today after an unexpected battle with cancer. She shared her battle on Bluesky, where she highlighted some of her many achievements, “First video game champion (1980 Atari 2600 Space Invaders National Champion). Created Bard’s Tale III: The Thief Of Fate & Dragon Wars.” I’d like to share…

PunyInform Adventure, Release 5

Release 5 fixes multiple bugs, and brings the game closer to the original. There are now five dwarves, as in the original, and you can’t just teleport out of tight spots. Of course, the game still rocks on 8-bit hardware.

350p Adventure – a new port of an old game

Screenshot of Adventure on C64

Adventure is often considered to be the very first text adventure. It was written in 1975-76 by Will Crowther. Don Woods found it at his university, asked Will Crowter for the source code, expanded it greatly, and released his own version, which we now know as 350p Adventure. Adventure was sometimes called Colossal Cave Adventure. Sometimes it was just called…

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