Author: BoredDogGames

YouTube channel bringing you premium C64 and Amiga reviews from the perspective of someone inside the industry. Occasional bit of dark humour.

Soldier Of Light – C64 and Commodore Amiga Review

The realm of home conversions is a strange beast, especially when differing software houses tackle the same game. Soldier of Light is the perfect example. Similarities run through both the Amiga and C64 ports but the amount of original content that makes it in, how that’s interpreted and iterated on makes for some subtle but important differences on how each…

Motorhead – Commodore Amiga Review

There’s no doubt that Motorhead are legendary, with their influence felt across a broad spectrum of pop culture. The band’s fast, overdriven bass lines were only overtaken by their now sadly departed frontman’s even faster living, like being kicked out of Hawkwind for getting busted with the wrong drugs or getting lip service from an enthusiastic female fan on stage….

Top 10 Commodore Amiga Games – 1988

As Ronald Reagan’s tenure as American president was coming to an end in 1988, The Cold War was cooling, Pinochet was defeated and The Naked Gun unleashed its comic capers on cinemas. In terms of the Amiga, games were still yet to push the system as far as we know it could go but we still received a good amount…

Weird Dreams – Commodore Amiga Review

This week we delve deep into Rainbird’s descent into the human subconscious with their 1989 release, Weird Dreams The game itself is aloof where it comes to the set-up as the player falls into limbo but the accompanying novella, which doubles up as copy protection, and written by Rupert Goodwins of Sinclair User fame, details the manipulation of our protagonist…

Future Bike Simulator – C64 and Commodore Amiga Review

Back in the days when a few quid could net you a new game, budget titles in your local newsagents were a god send. In most cases, it came down to the battle of the box art as to which one to choose. Future Bike Simulator’s promise as “The Ultimate For Speed Freaks”, along with the art work showing a…

NY Warriors – Commodore Amiga Review

Synergistic Software’s 1990 SHMUP, NY Warriors, is set in 2005, or 2014 dependent on whether you read the US or European instruction manual. Terrorists known as the Church of the Third Coming, or the catchy C3C for short, have planted a nuclear device in the now ill-fated World Trade Centre.  As per most action genre titles, only one man, well…

Wendetta 2175 Commodore Amiga CD32 Review

They say imitation is the sincerest form of flattery and if that’s the case, 1996’s Wendetta 2175 is the SHUMP equivalent of a decent cover band, it hits all the right notes, but you’ve seen it all before. However, being the bastard child of Team17’s Project X and Super Stardust is not necessarily a bad thing, especially when the small…

NARC Commodore 64 Review

Winners don’t do drugs. The slogan adorned many an arcade for the best part of a decade and is rather apt for Eugene Jarvis and Williams’ hyper-violent run ‘n’ gun, NARC. After blasting its way to coin-ops in 1988, it arrived in unsuspecting homes in 1990, chased by a bunch of angry parents and holier-than-thou media outlets. Set Up Playing…

Savage Commodore Amiga Review

With the home computer boom of the 1980’s, everyone wanted a slice of the pie, including some unlikely candidates such as British Telecom. While it was good to talk, the phone network giant thought it was good to play games too, setting up Telecomsoft who, in turn, gave birth to three successful publishing offshoots in Firebird, Rainbird and Silverbird until…

S.C.I. – Chase HQ II Commodore Amiga Review

‘Punch the Pedal’. Just one of the iconic phrases from the original Chase H.Q. still lingers in the minds of many, as does the woeful Commodore 64 and Amiga ports. A slew of home conversions and a staple of many an arcade meant a tune-up and respray of Taito’s runaway success was incoming with an obligatory sequel. Special Criminal Investigation:…