Category: Computers

Tombstones – A Cowboy duel game for the Commodore 64

Reset64 in partnership with Megastyle (or vice-versa!) has released a new fun game for the C64. In this game, you are a gunslinger that must keep dueling and killing your opponents in the best old western duel style. The gameplay is super simple where you have to draw your gun pressing the key the game shows on screen, as fast…

Apple II Forever 2017 Recognizes Outstanding Contributions for the Community

This year, the KansasFest Committee has recognized the contributions of three members of the Apple II community: Plamen Vasilov of A2Heaven, Glenn Jones from A2 Retro Systems and Quinn Dunki from Open Apple podcast. All three are well-known for their hardware projects that keep the Apple II alive and connected to the modern world. From VGA and Ethernet adapters to development tools for…

Optimizing 6809 Assembly Code: Part 1 – Quick and Easy Changes to Speedup Your Code

Glen Hewlett strikes again with a great article about Assembly programming for the 6809. This time around, he posted the first part of an article showing techniques that will help speed up your code. Every aspiring assembly coder must know already that every cycle counts, and this article proves that to the letter. Glen promises that the next part will…

Everybody is after the “Amiga” trademark

Amiga-News website has published more news about the Amiga trademark dispute that is happening in the US and Europe. It looks like many parties are trying to be the new “Amiga” trademark owner since its registration had expired a while ago. Known names like Cloanto and Hyperion are trying to get their hands on it, as well as some other parties….

Amiga demo scene treat – Interview with computer game music legend Chris Hülsbeck

For those into Amiga chiptunes and/or demo scene as a whole, this is a great video to watch. Computer game music legend Chris Hülsbeck interviewed by demo scene veteran Pex Mahoney Tufvesson at the demo scene event Datastorm in Gothenburg, Sweden in September 2017. Chris, who is behind projects like Turrican, Giana Sisters, Tunnel B1, Extreme Assault, War of the…

Getting into ZX Spectrum Homebrew + 5 of the best Speccy Homebrew Games – Kim Justice

Kim Justice has published a video on his YouTube channel talking about the ZX Spectrum homebrew scene. The video covers the basics showing briefly the tools that an inspiring ZX Spectrum developer can use, and finally talks about the 5 best Speccy homebrew games: Ooze, Castlevania – Spectral Interlude, Circuitry, Roboprobe, and Deep Blue. [vsw id=”rNWIJ4Dz3uo” source=”youtube” width=”425″ height=”344″ autoplay=”no”]

Apple II gs Build Pipeline for XCode Released

Jeremy Rand has announced the release of a build environment for the Apple IIgs that will please many MacOS users out there! The build pipeline for XCode (MacOS “native” development tool) was first demonstrated at this year’s Kansasfest, and after a few months of cleaning and tweaking was finally released on Github. Taken from Github’s README, the list of features…

Sprite Compiler for the TRS-80 Color Computer 3

Glen Hewlett is really standing out as a knowledgeable authority about Color Computer programming and assembler language in general. He is the author of the amazing port of PACMAN for the Color Computer 3 (which was featured on Hackaday yesterday), and also Space Invaders. On this new article, Glen talks about compiled sprites and how they are more efficient and…

SID2SID & Stereo SID Project

SID2SID & stereo SID (dual SID) Mod I’ve had a thing for the Commodore 64 SID chip ever since i’ve known about it and despite only briefly knowing the C64 breadbin/breadbox in childhood from the kid down the street. I’ve wanted to get that particular one in recent times and I do have a preference to the original 6581 SID…

ZX Spectrum Emulator Fuse 1.4.0 has been released

A new release of Fuse, the Free Unix Spectrum Emulator, is now available at the SourceForge project: Highlights of this release include: Add DivMMC emulation Add ZXMMC emulation Add support for MLT format screenshots Binaries and the source code can be found below. Link: Sourceforge