Category: Computers

Tandy Assembly – First all TRS-80 computer line show happens next October in US

Tandy Assembly is the first large scale gathering of Tandy Radio Shack computer enthusiasts since the 1980s  and it will take place in Chillicothe, OH on October 7th and 8th 2017. Although the TRS CoCo has its own show (CoCoFest), Tandy Assembly is the first dedicated to any computer ever made by Tandy Radio Shack, which would include from TRS-80…

Draconic Throne – New game for the MSX is the 8th MSXDev’17 contestant

In Draconic Throne you are the dragon and your objective on this new arcade MSX game is to burn to death all the enemies and defeat the prince that awaits you at the end of each level. It is always refreshing to see a game that turns upside down the usual plot, and Draconic Throne does that really well. I’ve…

SymbOS 3.0 – Graphical multi-tasking Operating System for MSX, Amstrad

SymbOS is a graphical multi tasking Operating System that runs on Z80 machines like the MSX, Amstrad and a few others. It was first released in 2006 exclusively for the Amstrad CPC, and later on ported for the MSX2, Amstrad PCW, and  Enterprise 64/128 (added in this new version). After more than 3 years since the previous release, SymbOS 3.0 was…

MSX Game Development Competition gets 3 more entries

MSXDev’17 is still happening at full speed and last weekend it got 3 new game entries: Mazogs, Andrea Petkovic Torneo de Tenis, and XSpelunker. When I read Mazogs, I had a fainting recollection of the name and my brain didn’t fool me. The #5 entry is a port/upgrade of the game released for the ZX81 back in 1982. If you followed…

Rescuing Orc – New game for the Commodore 64/128!

As described by the author, on Rescuing Orc you are a goblin with good character and your mission is to rescue your friend, Orc. Your quest starts deep in the Black Forest and continues with you exploring 5 different areas, from the perilous Rocky Mountains to the dark corridors of Bluestone Keep. The game is a 2D platform/adventure where the hero…

Source code of 50 Amiga intros released

Update: Download link fixed to point to the direct link instead. If you ever wondered how those amazing Amiga intro effects were made, now you have a chance to learn from the best! The source code of nothing less than 50 intros written in ASM-One was released back in June. We know we are late reporting it, but hopefully, this…

How to build a Commodore 64 Power Supply by yourself

Jan Beta has published a DIY video showing how to build a C64 Power supply by using a 9V transformer and a pre-made 5V power brick and putting it into a nice case. Although the project works, the author advises that only people that are experienced with that type of work should attempt to build something similar, but nonetheless, it is…

FM + SID = FM-YAM cart for Commodore 64

The XeNTaX C64 group — along with Lotus Electronics ApS and Sombetzki’s Hub C64 — are currently working on a reproduction of the Sound Expander system. The new “FM-YAM” cartridge adds 9 channels of FM synthesis sound to your Commodore 64. Used in combination with the on-board SID, you get a total of 12 channels of glorious sound! The cart…

Scene World Podcast Episode #36, Saul Cross

Saul Cross is a pioneering graphician and developer who is still active to this day. Andrew, AJ, and Joerg talk to him about what he’s been up to, and about his history in the scene. Website: http://scene.world/saulcross

How to put BASIC programs in a Color Computer cartridge

I believe the last thing that comes to mind when thinking of game cartridges is a program made for the Color Basic. That is in fact based all in prejudice and John Linville (CoCocrew podcast) came to help destroy the wrong assumption that that is impossible. John wrote an article on his blog, Retro Tinker, explaining how to prepare a…