Category: Interview
The C64.com web page had an interview with Chris Collins. Chris got a Commodore 64 from his father when he was 14 years old. Later he worked for the company Binary Design as a graphical artist. A few games he worked on were: Inspector Gadget and the Circus of Fear, Bosconian 87, Motos, Double Dragon, Puzznic, Sly Spy Secret Agent,…
Codetapper’s Amiga Retro Site had a interview with Ricardo Puerto. Ricardo Puerto programmed the Amiga game Risky Woods. He used a new technique to create a smooth scrolling 16 colour parallax layer behind the action. You can read all bout the game Risky Woods in the interview. Website: http://www.codetapper.com
Robby from MOS6502 has had an interview with Bil Herd. Bil worked for Commodore as a hardware designer and is well known for the development of Commodore 128, the C16, Plus/4 and the initial architecture of the Commodore LCD. Bil talks about how he started in the IT industry and his work for Commodore. Website: http://www.mos6502.com
The MorphZone web page has had an interview with Guido Mersmann. Guido also known as Geit lives in Germany and started developing software in 1983. His first computer was a Busch209, but later he had a Commodore 64, Amiga 500 and an Amiga 2000. In the interview Guido speaks about his program Grunch. Website: http://www.morphzone.info







