Category: Interview

C64.com Interviews Richard Leinfellner

C64.com website has interviewed Richard Leinfellner. Richard is a game developer who worked on the classic Cauldron as well as other games such as, Barbarian, The Sacred Armour of Antiriad, Dan Malone’s brainchild and The Evil Dead. You can read the lengthy review over at c64.com

RVG: Steve Hammond interview!

RVG Website (Retro Video Gamer) has interviewed Steve Hammond. Steve Hammond started his career as one of the founding members at DMA Design. You all remember Lemmings and Grand Theft Auto right? ;) Read the Interview: http://www.retrovideogamer.co.uk

Merman reviews new C64 game "Shotgun" from Dr. Wuro / Nafcom's speech at the ^ Power-UP Digital Games Conference released

A busy time for us, our staff member Merman releases a video review of the new C64 Game’s boxed edition of “Shotgun”: [youtube lXiwJw3MgoQ nolink] Joerg Droege’s speech on the 1st ^ Power-UP Digital Games Conference (July 2016) topic: “Working Adjacent to the Games Industry A Hobbyist’s Perspective” Released on YouTube with kind permission from Zettabyte Marketing: [youtube UTh4lUxO9ag nolink]…

Chris Huelsbeck Interview – The Retro Hour #27

The Retro Hour web page had an interview with the legendary Commodore 64/Amiga musician Chris Huelsbeck, the man behind classic game soundtracks like Turrican 2, R-Type and Rock ‘n Roll. Source: http://www.theretrohour.com

Karl Hörnell interview

The C64.com web page had an interview with Karl Hörnell. Karl worked on the following games for the Commodore 64: Fruity, Ronald Rubberduck, Velocipede, Clean-Up, Velocipede II, Fungus, Melonmania, Toad Force and Clean-Up Service. Source: c64.com

Scene World #26 is released now!

Scene World #26 is released now! Commodore related Reviews and Interviews. Improved and more detailed NTSC News! Interview with the inventor of SMS Friedhelm Hillebrand, former Rainbow Arts Coder Hans Ippisch and a lot more! And also a lot of charset graphics done by our editor Scorpion. Download it from our homepage or read it online into your web browser!…

Former Commodore UK employee David Pleasance video Interviewed for Scene World Magazine

Due to massive delays and the new issue of Scene World Magazine being out very soon, we couldn’t pack the transcription in , but decided to release our interview with former Commodore UK employee David John Pleasance nevertheless! David Pleasance is a former employee of Commodore UK who had too many titles and his career at Commodore to list them…

Scene World Magazine releases Video Interview with veteran C64 coder of Rainbow Arts: Hans Ippisch!

Early release of another tech veteran video interview we have conducted: Hans Ippisch! Hans Ippisch is a game industry veteran who is unique for his broad view of the video game industry due to his broad field of employment in his life. He started out 1986 as a coder for the well-known computer game developing studio “Rainbow Arts”. He also…

Scene World #25 is released! 4 disk sides for your enjoyment!

We just released issue #25! It’s the largest ever one! with 4 disk sides ! It’s so big, we had to split it into 2 issues. 25.1 and 25.2 , so to read the 2nd part of all articles, please load them by loading 25.2! This time we focus on Donkey Kong players and arcade and game music and the…

An Evening At The Museum: This time's guest: Peter "FraNKy" Smets talking about the demoscene and demoscene parties!

Our next guest for An Evening At The Museum in The Frankfurt Film Musem as part of the “Film & Games” exhibition will be long-time demoscener and party co-organizer responsible for the retro compos: Peter Smets AKA FraNKy. We will be talking about the demoscene, what it is about, the challenges of organizing a demoscene party and the compos and…