Category: Interview
A busy time for us, our staff member Merman releases a video review of the new C64 Game’s boxed edition of “Shotgun”: [youtube lXiwJw3MgoQ nolink] Joerg Droege’s speech on the 1st ^ Power-UP Digital Games Conference (July 2016) topic: “Working Adjacent to the Games Industry A Hobbyist’s Perspective” Released on YouTube with kind permission from Zettabyte Marketing: [youtube UTh4lUxO9ag nolink]…
Scene World #26 is released now! Commodore related Reviews and Interviews. Improved and more detailed NTSC News! Interview with the inventor of SMS Friedhelm Hillebrand, former Rainbow Arts Coder Hans Ippisch and a lot more! And also a lot of charset graphics done by our editor Scorpion. Download it from our homepage or read it online into your web browser!…
Due to massive delays and the new issue of Scene World Magazine being out very soon, we couldn’t pack the transcription in , but decided to release our interview with former Commodore UK employee David John Pleasance nevertheless! David Pleasance is a former employee of Commodore UK who had too many titles and his career at Commodore to list them…
Early release of another tech veteran video interview we have conducted: Hans Ippisch! Hans Ippisch is a game industry veteran who is unique for his broad view of the video game industry due to his broad field of employment in his life. He started out 1986 as a coder for the well-known computer game developing studio “Rainbow Arts”. He also…
Our next guest for An Evening At The Museum in The Frankfurt Film Musem as part of the “Film & Games” exhibition will be long-time demoscener and party co-organizer responsible for the retro compos: Peter Smets AKA FraNKy. We will be talking about the demoscene, what it is about, the challenges of organizing a demoscene party and the compos and…










