Category: Commodore PET

VCF East Exhibitor Registration Opens

VCF East Exhibitor Registration Opens

VCF East 2025 Exhibitor Registration is open: https://docs.google.com/…/1FAIpQLSedyn…/viewform… The show will be April 4-6 in Wall, NJ @ InfoAge Science and History Museums Check the web page for updates over the next few weeks https://vcfed.org/events/vintage-computer-festival-east/

QueztcoAPL! -Commodore SuperPET-

A new game for the Commodore SuperPET paying tribute to Larry Cohen’s cult classic film, Q: The Winged Serpent by solarbreeze QueztcoAPL the winged serpent has made her nest in the top of the Chrysler Building! Can a pair of machine gunners end the monster’s reign of terror? See game sample runs, APL code and documentation at https://medium.com/@jamesprice_92800/presenting-queztcoapl-19e0658daec6 Download, here Source:https://solarbreeze.itch.io/queztcoapl

350p Adventure – a new port of an old game

Screenshot of Adventure on C64

Adventure is often considered to be the very first text adventure. It was written in 1975-76 by Will Crowther. Don Woods found it at his university, asked Will Crowter for the source code, expanded it greatly, and released his own version, which we now know as 350p Adventure. Adventure was sometimes called Colossal Cave Adventure. Sometimes it was just called…

A. F. Asteroids -Commodore PET-

 by milasoft64 A machine language Asteroids clone for the Commodore PET computer A.F. Asteroids is an Asteroids clone game written by Andrew Farmer in 6502 machine language. It plays on all PET model computers but plays best on 4032 models. There is assembly code included and a PDF of the original game code as it was written on paper by the…

Petopia – Commodore PET demo with color

 by milasoft64 Petopia is a multiple page demo for the Commodore PET computer. It comes in versions for all models of PETs. Download, here Source:https://milasoft64.itch.io/petopia

Slimed for Commodore PET 2001

 by milasoft64    Remake of Jim Summer’s SLIME game for the Commodore PET 2001  Jim Summers was years ahead of his time. Back in 1982, Jim wrote Slime straight from a machine language monitor. He designed his own math routines to create a circle explosion effect, chase after your ship, rank the top high scores and wrote his own random…

PETSCII Side-Scrolling Platformer

The Commodore PET now has a multi-level side-scrolling platformer. Inspired by other side-scrolling platform games like Mario and Sonic. Run, jump, collect coins, crush henchmen, battle the bosses, rescue friends. Download here: pssp.prgSource: jimbo.itch.io

Scene World Podcast Episode #157 – Robert Neal’s RetroRGB

RetroRGB is THE portal to learn all about how to get the picture the best way out of such retro consoles to your modern TVs! Robert Neal is the master behind behind this portal which is the go-to address for console info of all kind as well, thanks to its extensive Wiki which is a whole database, YouTube videos, podcast…

CBM prg Studio v4.0.0 – Major release of one of the best development tools for the Commodore machines

I’ve been a big fan of CBM prg Studio since I started using it back in 2013! It is an all-around IDE that allows you to develop programs for multiple Commodore machines, using either BASIC or Assembler. It includes the code editor, debugger, and design tools for sprites, characters and screens. It even includes a basic SID editor! I am…

World of Commodore 2022 happening in December with David John Pleasance

As usual (at least before the pandemic), World of Commodore is scheduled for this next December 3rd and 4th, 2022. The event will take place in Toronto at the Admiral Inn Hotel and, if you cannot be there, everywhere else via Zoom. This year, there is a special guest, the former Commodore UK Managing Director, David John Pleasance, who is…