Category: Retro Computing History

350p Adventure – a new port of an old game

Screenshot of Adventure on C64

Adventure is often considered to be the very first text adventure. It was written in 1975-76 by Will Crowther. Don Woods found it at his university, asked Will Crowter for the source code, expanded it greatly, and released his own version, which we now know as 350p Adventure. Adventure was sometimes called Colossal Cave Adventure. Sometimes it was just called…

Scene World Ep. #202 – Making the fan-made Broken Sword 2.5 with Marius Gosch

In our new episode we welcome Marius Gosch, one of the founders of the Broken Sword 2.5 project. (which also runs on Amiga btw thanks to being added to ScummVM since 2016!) He’ll tell us about some insights and his work as a story- and puzzle writer on this amazing fan-made Broken Sword 2 sequel of the adventure classic. The…

Scene World Podcast Ep. #201 – Charles Ceclil about Broken Sword in a Circle Of Blood

In our new episode we are talking with Charles Cecil. He is a British video game designer and founder of Revolution Software, best known for games like Broken Sword or Beneath a Steel Sky. The interview section starts at minute 1:03:08 Enjoy! listen to/watch at: https://scene.world/brokensword

Scene World Podcast Ep. #199 – The Doom Guy Book with John Romero

This is a huge one! We are very proud and happy to welcome the one and only John Romero – the co-creator of Doom! In this episode of our podcast he is talking about his long-awaited autobiography ‘Doom Guy: Life in First Person’. Tune in for gaming’s original rock star! The interview section starts at minute 31:17 Enjoy! listen to…

Scene World Podcast Ep. #195 – Brett Weiss

In this exciting episode, we dive into the vibrant world of retro gaming with special guest Brett Weiss! Brett is an author, historian, and a true connoisseur of classic video games. With a deep passion for gaming history, Brett has penned several books, including the acclaimed “Classic Home Video Games” series and “The 100 Greatest Console Video Games: 1977-1987” and…

Scene World Podcast episode #174 – I Adore My 64 film

In this episode we are very glad to welcome Jeff Schaap, Producer and Director of – I Adore My 64 – a documentary film of the usership of the Commodore 64 in the US. We talk about his motivation and goal of this documentary, and don’t forget to pledge its crowdfunding campaign to make sure it is to be a…

Scene World interview with Simon The Sorcerer Origins lead designer @ Gamescom 2023

Following up our podcast episode #154 (http://scene.world/stsorigins) last year, we had the pleasure to meet again designer Fabrizio Rizzo (@The_Ink_Wolf) from @SmallthingStds at #gamescom, talking about the direction the saga is taking: Simon The Sorcerer Origins is going to be a pre-quel to the 1993 Amiga / DOS PC game and even in the interview the designer tells about how…

Scene World Podcast Episode #173 – Irata

In this episode we are very glad to welcome Irata, one of the first sceners on the C64 talking in this podcast episode how everything started for him back in as early as 1983 and why he still is active in the scene nowadays! The interview start at minute 10:00! Listen/watch at: https://scene.world/irata

Announcing the 2023 Writing Contest “Vintage is the New Old” – The contest for the rest of us!

Are you a retro computing and gaming enthusiast? Are you always amazed how some people can create AAA games for old platforms while others can understand electronics and put modern hardware accessories on the market, giving new life to our old machines? Do you feel left out when you see game programming, graphics, demos, or hardware contests happening all the…

SwissMicros – Keeping the iconic HP RPN calculators alive

If you have been an engineer (or similar) since the 80s or 90s, it is almost certain you owned a scientific programmable calculator. Funny as it is, I am not among them. However, I remember a friend who had an HP-41CV, and one day he showed me a game running it. It was a lunar lander game where you could…