Category: Interview

Scene World Podcast Episode #57 – The Hungarian C64 and Amiga Gaming Scene with Andras Kaptas

Martin Ahman and Joerg talk to Andras Kaptas from the insert-coin.hu Association about the Hungarian C64 and Amiga Gaming Scene and how it came to be behind the iron curtain and how it envolved into creation of independand full price games for these machines long after their lifetimes. Also we talk about preserving the Hungarian videogame culture with him and…

Developer Spotlight: Mika ‘Misfit’ Keränen (RodMan, Cheese & Onion, Pentagorat)

Residing in Northern Finland with a wife and three daughters, Mika ‘Misfit’ Keränen, obtained his interest in computer programming when his parents bought him a Commodore VIC-20 and he started to learn BASIC at a young age. His first gaming effort would be a text adventure for that very same machine. Little would he have know then that he would…

MERMAN (ANDREW FISHER) REVIEWS THE EXPLODING FISH AND THE COMMODORE STORY

So this time we have 2 videos from our editor Andrew (Merman) again: 1) Exploding Fish: A special behind the scenes video looking at EXPLODING FISH from Chris Stanley and Megastyle. This video includes an unboxing of the limited edition tape version (with its Melbourne House-inspired artwork), a look at how the music was developed (composed by Merman of Scene…

Scene World Podcast #54: Gamescom 2018 Special

Our yearly gamescom podcast special (#54) has been released now: https://scene.world/gc2018podcast (video+audio versions). Martin Ahman, AJ Heller and Joerg Droege are talking about the experiences in the #retro area & biz area at our appointments EA – Electronic Arts, Konami THQNordic and Assemble Entertainment

The FMV Craze and the Rise of Acting in Games

Readers of a certain age will almost certainly remember the CD-ROM revolution of the 1990s. Suddenly the entire games industry was fixated on filling shiny discs with streamable audio and heavily compressed pre-rendered video. This led to the new era of fully voiced games. Exciting, right? Unfortunately, like a puppy climbing the stairs, this proved to be somewhat of a…

Scene World Podcast Episode #47 – The 128 Remastered with Peter Reichenbach

Peter Reichenbach has been hard at work designing and building a remastered motherboard for the much neglected Commodore 128! AJ and Joerg talk to him about the hurdles and triumphs of this project, and why it’s awesome. Also, Peter troubleshoots AJ’s C128 Listen to it at: https://scene.world/c128rm

Scene World Podcast Episode #46 – User Group Meetings with Robert Bernardo

Robert Bernardo is a very known figure in the American Commdore scene, being the head of the “Fresno Commodore User Group”, we have been in touch with him since we started with Scene World 18 years ago – time to talk to him and hear about his side of our Commodore User World and Sphere! Enjoy listening to his experiences!…

Scene World Podcast Episode #45 – Sam’s Journey with Chester Kollschen

Chester Kollschen has been producing groundbreaking games on the C64 for over two decades. AJ and Joerg talk to him about his acclaimed new game, Sam’s Journey by Knights of Bytes & Protovision, as well as about his past, and what might be in his future (hint: it’s not a racing game). Listen to it at: http://scene.world/samsjourney  

Scene World Podcast Episode #43, Talking Bitpop with Gavin Graham

Scene World Podcast #43! Talking about Bitpop with composer Gavin Graham! Awesome interview in which you will learn a lot about SID music styles, C64 sound drivers, and bitpopping of course! Listen to it! scene.world/bitpopmusic

C64.com interviews Mihaly Kenczler (Novotrade)

The guys over at C64.com have recently interviewed Mihaly Kenczler. Mihaly worked on Express Raider and Impossible Mission II. You can read the interview here. Website: C64.com