Category: Retro Challenge

2023 Basic 10Liner Contest is On!

It is that time of the year when we all get excited about BASIC, but only if it is restricted to 10 lines of code! And, for the third time, I am honoured to be part of the judging panel! Once again, you can show off all your skill in writing compact BASIC code for the 2023 Basic 10Liner contest,…

Vintage Computing Christmas Challenge 2022 (VC³ 2022)

Once again, Logiker comes up with something simple and fun for the retro computing community. This time around, you’ve been challenged to create a program in any language or platform to display the image above – the Christmas Star! Rules are simple regarding your “reproduction”: It should have exactly the same shape The final picture must not include characters other…

Scene World Podcast Episode #96 – The Retro Gaming Scene in Venezuela with Pedro Planas

Pedro Planas is a computer game retro composer and a YouTuber from Caracas, Venezuela. Not only he shares his passion for video and computer game music, but also gives us an inside about what is going on regarding the retro scene in his country and why it became harder in the last 11 years for the video game companies to…

From a vintage computer collector to hoarder to collector

A month ago I published on YouTube a video showing my vintage computer collection from when I was living in my old place (the video was shot in Nov/Dec 2019) and my main point when posting it was to raise the discussion about the differences to be a collector or simply accumulating old computers just for the sake of it….

RetroChallenge 2019/03 -Open for Entrants!

John Linville posted on RetroChallenge website an early call for potential participants of the upcoming Retro Challenge that will officially start next March. The basic rule of the contest is “do something interesting with an old computer, and blog about it for a month”. It is the ultimate remedy for all of us, procrastinators! John asks for the participants to…

Scene World Podcast Episode #58 – Richie Knucklez

AJ Heller and Joerg Droege talk to Richie Knucklez who is very famous for his Donkey Kong-Off Arcade Competition events, his skills in repairing Arcades to make them look again like new from factory, and his strong bounds with good old Twin Galaxies, when Walter Day still ran it. We cover everything about arcades in this interview, Twin Galaxies, high…

Next RetroChallenge of 2018 Starts in September

After a bit of contemplation and casual polling, John W. Linville has announced that the second RetroChallenge for 2018 will take place in September instead of October. Well, I’ve suggested it, hinted at it, circulated it, and done everything but announce it. Now, here it is: the next RetroChallenge event will occur during the month of September in 2018. Henceforth,…

Retro Challenge 2018/04 – Initial results are in!

John Linville has posted his comments about all entries for the Retro Challenge 2018/04. Since the challenge is not a traditional contest with winners and losers, John’s comments reflect his take on each one of the projects that the participants had worked on during last April. If you couldn’t follow the participants’ blog posts while the challenge was happening, there is…

Woz to the Rescue! RetroChallenge 2018/04 – Update #11

One of the things I’m trying to do in this RetroChallenge is write a game for the Commodore CBM II series, while teaching myself Assembly. In my last update, I described the game engine I am working on, which is a sort of pseudo-3D FPS view mode (err, without the “S” part of FPS). As with just about any piece…

Designing a Game for a Failed 8-bit Platform With No Graphics – RetroChallenge 2018/04 – Update #10

This is my 10th, and presumably final RetroChallenge update: tomorrow is the end of the contest. Most people would say “Hey, you were crazy to set that goal in the first place, let alone start with only a day left.” Ah, what do they know? I just a game design, and write some code. Sure, I only started learning assembly…