Category: Commodore News
James Monkman aka Heavy Stylus over at RGCD has updated his website shop. The shop now features both a proper shopping cart system and automatic calculation of combined shipping costs. James has also added a new ‘deluxe’ plastic packaging option across the entire range of Commodore 64 cartridges!Check it out over at rgcd.bigcartel.com Source: http://www.rgcd.co.uk
The web page C64 Intros added another 25 intros bringing the total to 8975 intros. A few examples of updated or new groups are: Actual Trading Generation [ATG] 11, Actual Trading Generation [ATG] 12, Actual Trading Generation [ATG] 13, Alliance 04, Alliance 05, Alliance 06, Camelot 03, Defence 04, Genesis Project [G*P] 59, Genesis Project [G*P] 60, Genesis Project [G*P] 61,…
You can listen to new remixes on the AmigaRemix web page. In the last weeks they added the following Amiga music: Battle Squadron ingame, Stormlord (intro), GODS Into the wonderfull – daxx step 2 dub Remix, RSI Megademo – BA1, Stormlord ingame, Turrican title, RSI Megademo – Loader, Turrican 2 Title, Hulk Hogan Hymne – Real American, Jumping Jackson, Platoon…
Martijn from Revival Studios released a new game for the Commodore PET/CBM computers. In the game your village is under attack and you must go and help. The only way is going down! The game can be played on all CBM / PET computers except the 2001. The game is available on a real cassette or as an digital download….
Igor Majstorovic is working on an FPGA accelerator (Vampire 600) for the Amiga 600. He started his project in 2010 and he now has a stable system. The accelerator improves the speed of the A600 from 0.55 Mips to 1.85 Mips. You can follow the progress of this project on Igor’s blog. Website: http://www.majsta.com/index.phpSource: http://www.richardlagendijk.nl
Scriba is a simple word processor for MorphOS, developed by Carsten Siegner. A few of the features are: Formatting, current date / page, tabs, spell-checking, images and the export of PDF, SVG, EPS or PNG. Recent changes: SVG and RTF import, Professional PDF, Drag/Drop Pictures and a review of the source code. Website: http://aminet.netSource: http://www.richardlagendijk.nl
Brian Flanagan worked ten years for Ocean Software in Manchester. He started work for Ocean in his school holidays. He worked on Operation Wolf and Operation Thunderbolt. He also worked for Core Design, Warthog, EA, Nintendo, Wayforward Technologies, Capcom and Namco. You can read the whole interview on the C64.com web page. Website: http://www.c64.comSource: http://www.richardlagendijk.nl







