The Making of Nox Archaist – A new book telling the story of how the Apple II game was created

Nox Archaist, an Ultima-inspired, 8-bit, tile-based, role-playing game, developed on the old-school Apple II and playable on the Apple II, MAC and PC, was launched at the end of last year after some years of development. If you are into “behind the scenes” stuff like me, you will be happy to learn that the creators of the game are launching…

Scene World Podcast Episode #121 – Chris Abbott – The Little Books Of Soundchips

Scene World Podcast Episode #121 – Chris Abbott – The Little Books Of SoundchipsWe’re happy to have Chris Abbott in our new podcast episode, a british chiptune musician and true master of the C64 SID chip. Right now he is working on an extensive book about soundchips which is set to be released by Fusion Retro Book. The interview starts…

Scene World Podcast Episode #120 – Jeri Ellsworth (TiltFive)

In our new podcast episode we speak with Jeri Ellsworth, an American entrepeneur and chip designer. She is very well-known for ‘C64 Direct-To TV’, a complete Commodore 64 system on a chip housed within a joystick which was released in 2004. We speak with her about her work on TiltFive, an interesting new company focussing on AR glasses technology…Interview starts…

Scene World Podcast Episode #119 – Japan Retro Game Collector

In our new podcast episode we speak with Deniz Orbay who is not only one of the most well known Neo Geo collectors, but also THE expert for retrogame imports from Japan. Get ready for some interesting insights and facts about the history and current state of retrogaming in Japan… Interview starts at 25:37 https://scene.world/denizorbay Video version:

Scene World Video Interview with Tommy Tallarico

It’s time for another bit of Scene World history – a talk with Tommy Tallarico: He is not only one of the most prolific game music composers of all time (think about Earthworm Jim, MDK, The Terminator, also other on the Amiga like e.g.Cool Spot on the Amiga or Aladin on the Amiga …) but also CEO of Intellivision and…

Amstrad CPC ASCII Art Competition starts next week

Other platforms have usually a lot of visibility regarding ASCII art (or its variants like the Commodore PETSCII) but the Amstrad CPC doesn’t seem to receive the attention they deserve. To try to fill that gap, and bring the Amstrad CPC artists to the spotlight, Martin Roscher has created the First Amstrad ASCII Compo, an online event where anyone in…

Internet Archive fundraiser event brings John Carmack to discuss the past and present of the game industry

The Internet Archive has announced an online fundraiser event “Game not over!” that will happen on June 23rd. The event features a fireside chat with John Carmack, independent AI researcher and Consulting CTO to Oculus/Facebook; and a panel discussion with Garry Kitchen, Industry Consultant and President/CEO of Audacity Games; Kelsey Lewin, Co-Director, The Video Game History Foundation; Kate Willært, Geek…

Scene World Podcast Episode #118 – Tronimal

Hello World! We are happy to have one of the most prolific Chiptune musicians in our podcast – Tronimal. He released music for the Gameboy, ZX Spectrum and even the TI-82 calculator! Besides some tech talk, the virtuoso gives us some interesting insights and talks about his upcoming projects. Interview starts at 18:12. http://scene.world/tronimal

Scene World Podcast Episode #116-117 – Roy Shildt Part 2

Roy Shildt is back with some more insights about Twin Galaxies – especially regarding Missile Command scores and the people behind them… Hear some stories, conclusions, theories .. this second part of the interview shows some guts! Interview starts at 10:53. https://scene.world/mrawesome2

Turbo Sprint (Amiga) – enhanced Super Sprint conversion released this week

Graeme Cowie, the talented coder behind recent Amiga conversions of Rygar AGA and Bomb Jack Beer Edition, is about to release Turbo Sprint – an enhanced conversion of Super Sprint for AGA Amiga machines. Super Sprint is one of those iconic arcade racing games from the 1980s that stood out not only because of its multi-player cabinet with steering wheels…