Cyberpunk eBook story based on DJ iD01t ROOT_ACCESS LP universe by iD01t Productions ROOT ACCESS: The Jess Damaged Archives One City. One System. One Glitch to Change Everything. Welcome to NeoShanghai, a sprawling concrete jungle where every heartbeat is a data point and every dream is optimized for efficiency. In a world controlled by the omnipresent OmniCore corporation, freedom is…
by Sausageware Games S.C.I.O.N es el segundo juego del autor y nos sorprende por su nivel técnico y su frenetismo, es un juego cargado de acción. Este título nos propone 6 niveles de correr y disparar, en vista cenital y a modo de laberinto, exploración. Otro apartado muy destacado son las melodías, que se acompasan al ritmo del juego para dotarlo…
Arcade-style action platformer for Gameboy Color! BY GUNSAVIOR After narrowly avoiding total extinction, the human race is finally beginning to thrive again; building cities and slowly reconnecting across the globe… But an evil doomsday cult is planning to end the human race once and for all. You play as the wandering Ronin—Kaze—or the deadly gunslinger—Forge—who come into possession of a mysterious necklace. It’s…
BY GILBERTDEVELOP The Legend Awakens! Relive the Heart-Pounding Glory of Amiga Football! Feel it again—that electric rush! The sweat on your palms gripping the joystick, the roar of imaginary crowds exploding as your screamer rockets into the top corner. Sensible World of Soccer isn’t just a game—it’s pure football ecstasy, the undisputed king of 90s sims that still sets your soul on fire….
Made by Mastertronic Added Dimension’87Release by tiboh’26 Game type: EnglishGeneral sound: AbsentSize in sectors: 191 Details: + Intro with converted AY-music from C64 + 48/128k memory test fix + AY-music crackle fix + Alternative loading screen from Jarrod Bentley (c)2025 + Keys are remapped: QAOP+Space, M – Jump, H – pause, E – exit (in pause mode) + Universal delays for non-flickering for differents…
by sunteam The StoryCraft System is a system for creating story-based games on the Spectrum Next. The basic gameplay of a StoryCraft game involves moving, talking and interacting with people and objects to progress the story you create. It uses a simple visual map-based system to simplify ‘programming’ events, meaning that digging into BASIC is not required unless you want to customise the system…
Pico-8 sequel to BOOM: A Rip & Tear Roguelike BOOM II: Heck on Earth is the sequel to BOOM: A Rip & Tear Roguelike, featuring new enemies, rebalanced weapons, updated sprites, new music, and more. Gameplay is identical to BOOM, move one space or take one action per turn, and enemies will do the same. Interact with objects and attack enemies…
A game by Jason J. Railton A bold and colourful new shoot-’em-up for the 48K Sinclair Spectrum, from Ionian Games El esperado s-e-u de Railton, ya está disponible para el ZX Spectrum. Y es que Go-Go BunnyGun, además de tener un título rimbombante cuenta con un aspecto visual, pocas veces visto en el sistema, es decir, unas pantallas cargadas de color…
by Mike VK Mike VK, conocido por el ZX Fútbol y otros trabajos, en Basic, para el ZX Spectrum, inicia su camino hacia el fantástico género de los Crap Games, una modalidad, que cada vez más, cuenta con mucho adepto entre el jugador retro. Para su primer acto, el autor se inspira en las películas de serie B de los…
















