Carl-Henrik Skårstedt has provided the C64 community with the latest development update video for his upcoming game Space Moguls, a tribute to the classic strategy game M.U.L.E. Space Moguls will see you take on a role as a contestant in a competition that sends out 4 competitors to a new planet, with minimal supplies, to see who can best take…
Sam’s Journey is a high quality platform game for the C64 that has achieved critical acclaim since its launch in late December for pushing the old 8-bit PC to its technical limits while at the same time providing a great gaming experience that more than matches that what is offered by other 8-bit classics such as Mayhem in Monsterland and…
[soundcloud url=”https://api.soundcloud.com/tracks/473319603″ params=”color=#ff5500&auto_play=false&hide_related=true&show_comments=true&show_user=true&show_reposts=false&show_teaser=true” width=”100%” height=”166″ iframe=”true” /] In today’s episode of Retro Island Diskettes we chat with Steve Hammond of DMA Design. He shares his story of the founding of the company, working on hits like Lemmings and their relationship with Psygnosis as well as personal struggles and their effect on his career. Steve tells a fascinating story from behind the…
The C64 SEUCK (Shoot’Em Up Construction Kit) Compo 2018 has progressed to the voting stage with this competition featuring 10 submission. Organised by The New Dimension (headed by Richard Bayliss) who are known for producing a library of freeware games for the Commodore 64, the SEUCK Compo is held on a semi-regular basis with the objective to encourage the likes…
Every now and then I feel a little nostalgic for the “good ol’ days of gaming” and try to uncover hidden gems I may have missed the first time around. Sometimes, however, I realize how pretentious that sounds and let my inner-child take over and pick a game that would’ve appealed to my 7-year old self. Today we look at…
We just received some fantastic News from Jason Aldred a few minutes ago. Everyone’s favourite C64 Shoot ’em up Galencia is coming to Steam today! Paulo Garcia wrote a full game review back in early January which you can read again here. Everyone at Vitno HQ have been putting the game through it’s paces, and we are delighted to let…
Back in 1992, Nintendo scored a major exclusive with Capcom’s seminal tournament fighter, making it one of the main reasons to buy the SNES over the Sega Mega Drive. Sega fans would eventually receive an official conversion in the form of Street Fighter II Championship Edition from Capcom a year later in ’93, but, despite the studio’s efforts, it didn’t quite…
Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today. Listen to it: https://scene.world/neohabitat
It is always exciting to hear about the beginning of a new edition of CPCRetroDev. The 6th edition of the retro game creation contest of the University of Alicante has been announced and set to start receiving submissions. The Amstrad CPC 464 game developers will have until October 31st to send their entries. Although promoted by the University of Alicante and…
Back in May we shared some News about a new work in progress Amiga game called “Bad Ninjas vs Rick & Joe, a game created using the RedPill game creator engine. You can read more about the game here and here. Good News today as Vicente Jose Gimeno announced on Twitter that the game has finally been released! Lanzamos nuestro…
















