Sega Mega Drive / Genesis, Crypt of Dracula Preview

MatteusBeus, a homebrew developer for the Sega Mega Drive / Sega Genesis, has released a video showcasing his early progress on his development project for the platform titled Crypt of Dracula. Crypt of Dracula looks to be a dungeon explorer game with some detailed graphics and atmospheric music. The video preview goes through to show some great introduction scenes and…

MSXDev’18 Second Contestant – BUDDHAGILLIE!

MSXDev organizers have just announced the second entry for the 2018 edition of the MSX Game Development Contest – BUDDHAGILLIE! BUDDHAGILLIE by GW’s-workshop is an action game where you play Buddha who uses his sword to slash the enemies throughout 6 realms: Hell, Hunger, Animals, Asuras, Humans, Gods and Nirvana. On each realm, besides fighting the enemies directly, you also have to…

El Loco Challenge, New Racing Game in Works, Inspired by Lotus Turbo Challenge

Fans of the great racer, Lotus Esprit Turbo Challenge, can look forward to a homage of the game with the upcoming Commodore 64 project, El Loco Challenge. Jammerc64 is in the process of coding El Loco Challenge as part of the  Forum64 & Protovision Game Competition 2017. Posting his early work on Forum64.de, Jammerc64 stated “Game in general aims at recreating…

Border Blast 3, Commodore 64, ViTNO Game Review

Talented game designer, Alf Yngve has built himself a reputation over nearly three decades for releasing quality vertical scrolling shooters for the Commodore 64. Yngve is generally considered as one of the leading innovators when it comes to getting the most out of the Shoot’Em Up Construction Kit (SEUCK), the game creation platform released back in 1987 that he uses…

The Only Thing We Have to Fear, is Assembly Itself – RetroChallenge 2018/04 – Update #7

  Assembly language: the very name strikes fear into the hearts of retro-computing oriented nerds everywhere. “I used to program my (Atari|Commodore|TI99|Apple|ZX Spectrum) in BASIC, and I always meant to do something in Assembly, but… ” If that sounds familiar to me, then this is the blog for you! Or rather, this is about the 100th blog for you, because…

OPL4 Shockwave 2 – Technobytes’ MSX Sound Cartridge gets new and improved version

OPL4 Shockwave 2 is the successor of Technobytes original MSX sound cartridge (OPL4 Shockwave as you could imagine), bringing several improvements: Smaller footprint fitting in a smaller cartridge case; P2 stereo output; The OPL4 sound is mixed with the internal MSX sound, which allows you to listen OPL4 sound through the MSX sound output; Twice as much RAM – 2MB…

It looks like the ZX Spectrum Next will be on our hands this summer after all!

Finally concrete good news! Henrique has sent today a new update to the Next Kickstarter campaign telling us that the cases production has started and if all goes as planned, it will be ready in 35 days! Here is the full announcement: Ladies and gentlemen, we have good news at last: the Spectrum Next case mould is already in production…

Kickstarter success for Brian Bagnall’s new book, Commodore: The Final Years!

https://www.kickstarter.com/projects/1462758959/commodore-the-final-years-book Brian Bagnall recently launched a crowdfunding campaign on Kickstarter to secure funding for his new book, Commodore: The Final Years. This will be the third and final book in Bagnall’s Commodore trilogy (previous titles include Commodore: A Company on the Edge and Commodore: The Amiga Years), charting the computer giant’s golden years from 1987, starting with the launch of the Amiga…

Restoring CBM 710: No CPU, No Problem – RetroChallenge 2018/04 – Update #6

A reminder to the hoards of fans who have been following along with bated breath each day for updates on this project: my goal for this, my first  RetroChallenge, is to get a CBM 710 into working state. My super ambitious goal would be to also write an assembly language program and get it running on the CBM 710. My…

Retro Revisited: Project Firestart (C64)

Developed by Dynamix and published by Electronic Arts in 1989, Project Firestart is perhaps one of the most innovative games to feature in the Commodore 64’s extensive library of games. Far more than just another action arcade game or movie license, this was among the very first games to focus on providing players with a truly cinematic experience, adopting techniques…