– Internal mouse counter under/overflow fixed, while moving mouse far enough, mouse jumped in opposite direction. (old bug)– Directory filesystem file modification date resolution support is now 1 microsecond (was 1 second). AmigaDOS file time 1/50s “tick” resolution is now fully supported (if NTFS, FAT only has 2 second resolution)– 1G RTG RAM was detected as “too large”. (early 250…
Assembloids is a new game for the Commodore C64. The programming of the game is done by enthusi, the music is from Conrad and the graphics are from iLKke. The game is a puzzle game, and you have to assemble a face before the time runs out. The better you assemble the face the more points you will score. Assembloids…
Hyperion Entertainment has released update 6 for AmigaOS 4.1. This update will not improve the operating system, but installs a new update system (AmiUpdate). With AmiUpdate all future updates will be installed automatically. Website: http://blog.hyperion-entertainment.biz/?p=775Source: http://www.richardlagendijk.nl
Olaf Schönweiß started a new forum for people who develop software or hardware for the Amiga. The forum is for all Amiga platforms and for people who want to help each other with developing for the Amiga. The forum sections are: Cross-platform Development, OS specific Development, Projects, Hardware-Development, Utilitybase, Other languages, Members, General Category and Site. Forum: http://www.amigacoding.deSource: http://www.richardlagendijk.nl
Another update for Kick Assembler is available. Changes are: Solved a problem with the program counter, when executing java macros. Update of the (pdf) manual, including a reading guide for new users. Web version of the manual. Improved saving of files. Updated the links page. Website: http://www.theweb.dk/KickAssembler/Main.phpSource: http://www.richardlagendijk.nl
Mike (Herr VC) made another improvement to the routines for the VFLI graphics mode for the Commodore VIC-20. The colour RAM is now updated just as the VIC has reads out of a certain location. All lines are now exactly 71 cycles long. All display data, colour RAM and a complete VFLI image file will now fit into the RAM…
SketchBlock is a drawing program for AmigaOS. The aim of this project is to create a sophisticated application for digital painting. Changes in this version: Layer and Paint Tool blend modes (Normal, Multiply, Divide, Add, Subtract, Difference, Hue, Saturation, Color and Value) Extended Path support. Two new plugins: Curves and Filled Boxes. Website: http://www.broad.ology.org.uk/amiga/sketchblock/index.htmlSource: http://www.richardlagendijk.nl
Codetapper’s Amiga Retro Site! had an interview with Ned Langman. Ned was the graphic artist behind many Amiga games: Silkworm, Ninja Warriors, Judge Dredd, NARC, SWIV, Saint Dragon, Double Dragon 3, Rod-Land, Big Run and Indy Heat. Website: http://www.codetapper.comSource: http://www.richardlagendijk.nl
The second part of the Strike Team Special Missions trilogy has arrived. Carl Mason has created a new mission, in which one or two of the heroes must make their way through Thailand, finding the bad boss who has captured many prisoners in a high security prison. This game features really nice graphics, and also a new front end with…







