Tag: C64 Game Reviews
There is something about a well executed 2D run and gun adventure platform game that never fails to draw me in to playing them relentlessly, daring me to put the joystick down and walk away. Turrican was a shining example of how good a platform shooter could get when all the elements come together to produce engrossing game play on…
West Bank for the Commodore 64 was one of my all-time favourite games back in the 1980s. Despite its simple premise, West Bank’s requirement for concentration and fast reaction all wrap up in a Western Cowboy setting had me returning to it time after time. So imagine my excitement when I found out that Shoot’Em Up Construction Kit (SEUCK) game…
Talented game designer, Alf Yngve has built himself a reputation over nearly three decades for releasing quality vertical scrolling shooters for the Commodore 64. Yngve is generally considered as one of the leading innovators when it comes to getting the most out of the Shoot’Em Up Construction Kit (SEUCK), the game creation platform released back in 1987 that he uses…
Exploring the the back catalog of Commodore 64 games released over the past decade, you will often come across the names of Georg Rottensteiner, Richard Bayliss and Trevor Storey being associated with many of classic hits of the modern C64 era. Soulless, Joe Gunn, Barnsley Badger and X-Force are shining examples that have had at least two this talented trio…
Are you drawn to games with cute colorful retro graphics and a seemingly basic game play premise only to find yourself in damnation where you curse the developer’s name under your breath as you scream out your frustration as to the unfairness of what plays out on screen? If so, then usebox.net and poly.play have developed and released a game…
Sometime in the near distant future, our scientists travel to the planet Vektor and discover a form of energy crystals that will help protect mankind from future alien invasions. The Scientists all agreed that the crystals should be brought back to Earth and stored in a complex 16 level security system for safe keeping. Great idea right? Well there are…
If ever there was a game that felt ahead of it’s time, it would be Samurai Warrior: The Battles of Usagi Yojimbo. Developed by Beam Software and published by Firebird in 1988, the game features Stan Sakai’s comic book character, Miyamoto Usagi, an anthropomorphic rabbit who travels feudal Japan as a ronin and occasional bodyguard-for-hire. This was one of the…
Among the many studios to emerge during the rise of the 1980s ‘Britsoft’ development scene, System 3 was was one most creative and ambitious. Often excelling in the realms of creativity and technical excellence, many of their games felt as if they were pushing the envelope in terms of what gamers could expect from computer games of the day. In…
I remember first becoming aware of MAD magazine sometime during First Grade in Elementary school. All of the older kids (aka: ‘cool’ kids) were reading it, and I wanted to be like the older kids, so naturally it became the most important thing in my life. I was born in 1981, so I would’ve been in First Grade around 1987….















