Author: Paulo
Issue 27 of Atari User features an exclusive interview with Atari COO Todd Shallbetter. Find out how the company plans to take the Atari brand forward. Also on this issue, show report from ROM in Oxford, your chance to win Atari games, news, game reviews, ST coin-op conversions, homebrew and the top 20 games you must play on your Atari 2600! Source: http://atariuser.com
My own commute is not that long, but I really enjoy to use the time to listen to retro-related podcasts. There are several available for all kinds of tastes, ranging from gaming to vintage electronics. The best way to know and sample some is visiting the Throwback Network, a site devoted to unite several different podcasts in one single place. The…
Forty years ago, Nutting Associates released the world’s first mass-produced and commercially sold video game, Computer Space, more than one year before Atari’s Pong. Computer Space pitted a player-controlled rocket ship against two machine-controlled flying saucers in a space simulation set before a two-dimensional star field. The player controlled the rocket with four buttons: one for fire, which shoots a…
It is been a busy week at work leaving no time for the Retro Challenge other than setup the machine and read some books about Atari Graphics. After a lot of thinking I’ve decided what is the game I’m going to make (or die trying!): World Cup Penalties It seems appropriate since we are going towards the World Cup 2014 finals…
We’ve been working hard to get VITNO ready for you. As for now, you can start checking our games/apps sections. We’ve updated ZX Spectrum with few games, and soon we will have the most interesting games and apps in all other sections. To know about updates, you can keep in touch by following us on Twitter and Facebook.
Tom Charlesworth announced that AppleWin, the leading 8-bit Apple II emulator for Windows, has moved to it’s new repository on GitHub since June 10th. “Berlios has finally been closed (for OSS hosting), meaning that the AppleWin project is no longer accessible on the Berlios site. I have been gradually migrating AppleWin over to GitHub. The move still isn’t 100% complete,…
Yesterday, I’ve finished the last new episode of A-Team (The season 3 is better than ever!) and went right to bed thinking on my C64 game and all the hard time to edit the source code using my computer (renumbering lines, search, all very hard!), when suddenly I had a vision from the future (I suppose around 2012/2013) where we could…
Searching my favorite BBS for alternatives for the drive 1541, I’ve found a very interesting product. It is called µIEC/SD, and it is available at Retro Innovations (http://store.go4retro.com/products/uIEC_SD.html). Funny the fact this guy called the store “Retro”, because the device he’s selling is very advanced compared to the other hardware available in our 80’s. The hardware is a small electronic…
After watching “The Search for Spock”, I remembered the text-based game Star Trek(c), first made in 1972 I believe (too bad Encyclopedia Britannica I have doesn’t mention it) by Mike Mayfield. Although I know there are C64 versions of the game, I decided to work on my own version, tweaking the way I want. First of all, I had to find…













