Category: Commodore Amiga

AMIGArama Podcast Episode 86: Pit-Fighter

Can Lorfarius climb to the top of this Pit-Figher challenge in this weeks street fighting AMIGArama.

Jump! – an impressive Yoomp! conversion headed to Amiga

Released back in 2007, Yoomp! wowed 8-bit Atari fans with its psychedelic gameplay, flashy pseudo-3D visuals and catchy music. Taking inspiration from Shaun Southern’s Trailblazer and stuffing it inside a tube, the combination of funky beats and addictive gameplay made it a genuine showcase for the XL/XE range, and its lasting popularity would even earn itself a conversion – reviewed…

New Amiga WHDLoad Updates

WHDLoad offers a way to play Amiga diskette games from your hard disk. The following installers have been added up to 2019-06-03. 2019-06-03 improved: Magic Pockets (Renegade/Bitmap Brothers) 2nd button support added, alternate custom level 1 support (Info) 2019-05-31 fixed: Super Stardust (Bloodhouse) soundFx in game were trashed if intro was not skipped immediately, more options for trainers added (Info)…

AMIGArama Podcast Episode 85: Exolon

A run and gun without the running… and not much gunnin. Just what have we gotten ourselves into in this weeks AMIGArama with this Hewson hit.

AMIGArama Podcast Episode 84: Sim City

Hard hats on and lets takes a strong step to the future with our very own AMIGAramaVille metropolis, for this week’s city building show.

AMIGArama Podcast Episode 83: Final Fight

AMIGArama takes the fight to a game that’s a legend in it’s own lifetime… Capcom’s Final Fight.

Walker – Commodore Amiga Retro Rewind Review

The relationship between man vs. machine has always been an ever-increasing source of contention. Our ability to create devastating technological weapons has been explored many times within sci-fi literature, films and games. And in 1993, DMA Design and Psygnosis unleashed their vision on Amiga owners. Stomping our way into the first level, the first thing that strikes you is the…

Scene World Podcast #65 – Andrew & Rob Hewson

Hewson Consultants! Who doesn’t know them! (Later renamed to #21stCenturyEntertainment), we talk to Andrew Hewson who started all this and talk about the good old times, as well, as talking about what Rob Hewson does nowadays as an Indie videogame developer and publisher with Huey Games, releasing #HyperSentinel on the Switch before and currently working on Kickstarting their new game…

AMIGArama Podcast Episode 82: Stardust

A space shooter that should need no introduction, Stardust takes AMIGArama on a journey to the stars in this true Amiga classic.

AMIGArama Podcast Episode 81: Parasol Stars

AMIGArama makes a return to the Bubble Bobble series but not is all as it should be on the otherside of this 16-Bit Rainbow.