Category: Apple II
Chris Vavruska has released a version of the tile game Sokoban for the Apple IIgs. The release, which according the author, came out of a need to explore the Generic Tile Engine on the Apple II GS. According to him, “I have been wanting to play around with Lucas’ GTE for a while so I ported a version of the puzzle…
The Clock Signal Emulator (CLK), a multi-platform emulator for Mac OS by Tom Harte has been updated. This update is primarily focused on the BBC Micro emulation and includes the following changes: corrects and improves cursor display on the BBC Micro; adds a previously-absent one-cycle delay to pixel output on the Amstrad CPC, correcting off-by-one palette changes in Bomb Jack…
The latest version of the Ample Emulation Interface for the MAME multiplatform emulation package on Mac OS has been updated. Ample 0.281 includes the following updates: Includes MAME 0.281 Fixed missing dock config for mac powerbook duos Fixed missing floppy disk config for some mac (lcs, quadras, etc). You can download the latest version of the Ample package from the…
The A2kit version 4 has been released. A2kit is an open source, script-able command line interface for disk image and language manipulations, and the engine behind a number of editor extensions for Apple II languages. A2Kit version 4 features the ability to define, create, and manipulate your own track formats and nibble tables (but bring your own DOS when it…
The latest version of the Tom Charsworth managed Applewin Emulator for Windows has been updated. This is fairly extensive update with the following changes being made to the system: [Change #1392, #1423] Add a 64-bit version of AppleWin to the distro: AppleWin-x64.exe (beta). [Change #451] Debugger: Support address prefixes for breakpoints and Mini mem dump window: bp or bpm[r|w] [s<n>/][<nnn>/][l<1|2>/][rom/]…
8-Bit Shack is pleased to announce: The Kickstarter for our brand new game “Skull Island” has launched!Check it out: https://www.8bitshack.net/skull_island A true open world “role playing game” set in a completely self-contained world with fantastic game play with over 90 individual hand drawn screens and 48 hand drawn Islands complete with fantasy characters and interlinked back stories. We have incorporated true…
Following in the footsteps of Hexapucchu, The Secret of Anubis is presented as an adventure game inspired by the mechanics of Choose Your Own Adventure books. The cold had frozen Paris… and my business,when… a letter. It was waiting for me on the desk, lying there like the ultimate reminder that miracles still exist.Thick paper, the scent of aged leather,…
Fredrik Ramsberg, curator of the PunyInform library, has announced the latest edition of the PunyComp programming contest for PunyInform library users. The PunyComp 2025 event requires all submissions be made by the 1 December 2025. Voting by the public on the best submissions will begin shortly thereafter and will end on 1 January 2026. The winners will be announced after…
Hexapucchu, the Lost City of Patchucca, offers an interactive adventure with simple and accessible mechanics, inspired by the famous choose-your-own-adventure books. The game is based on a succession of screens, each representing a location that you will explore throughout your journey. On the left side, you will discover an illustration of the place you are in. On the right, a…
The Ample MAME interface for Mac OS has been updated. Ample version 0.280 marks the 72nd release of the Ample MAME Interface brings the interface in line with the latest release of MAME and includes two new ROMs which can be downloaded within the interface. Also, this release of Ample now requires a minimum of MacOS 10.14 or newer. To…