Category: Apple II
Mark Moxon has announced an update to the Apple II version of the dis-assemblies of the source code for the game Elite. This particular update removes in-text mentions of deep dives as they are unreliable and also include an update of deep dive titles within the elite-data.asm file of the Elite source code. The entire updated version of Elite and…
The Ample MAME Interface has been updated. The Kelvin Sherlock maintained project for MAC OS is now at version 0.272. This latest version includes an update bringing the Ample interface in line with the latest version the MAME emulator. Also included in Ample version 0.272 is a new ROM management capability which allows users to specify their own URL for…
In our new episode we welcome Eugene Sandulenko. He is one of the project leaders of ScummVM – a program which allows you to run certain classic graphical adventure and role-playing games (yes, including on the Amiga!). Enjoy! The interview starts at minute 30:10 Watch/listen to: https://scene.world/scummvm
Client Release 2.0 – https://evolutioninteractive.com/applesauce/Applesauce_200.zip The Applesauce client version 2.0 is finally here! After many months of work refactoring, rebuilding, and modernizing the low-level foundations of Applesauce it is all back together and working better than ever. Even though a lot of work went into supporting the upcoming Applesauce+ hardware, I didn’t forget about all of you existing users and…
For those of you who missed out on seeing David Greelish’s wonderful documentary movie, “Before Macintosh”, you can now watch it free on YouTube. “Before Macintosh: The Apple Lisa” is a fascinating look into the computer that really changed the way we used personal computers; it started the modern personal computer revolution! Not only did key people from the project go…
Star Fury is a high speed arcade style game for the Apple II by Brazilian game author, Raphael Rezende. His latest game includes elements which make it a challenge for even the best of the gamers on the Apple II and is sure to challenge you. Star Fury version 1.1 includes both keyboard and Joystick control. The full package includes…
A.P.P.L.E. is pleased to announce the immediate availability of the Snape Productions produced Beneath Apple DOS and ProDOS 2020, a compendium of both of the Don Worth books, Beneath Apple DOS and Beneath Apple ProDOS. This book contains information on the internals of DOS and ProDOS and is an invaluable resource for any Apple II user. If you are an…
Nibble Disassembly Lines: Volume 1 is a compendium of all of the Apple II DOS 3.3 “Disassembly Lines” articles that appeared in Mike Harvey’s Nibble magazine as well as Call-A.P.P.L.E. magazine during the 1980s. Written by Sandy Mossberg, a medical doctor, avid reader, science fiction fan, bird watcher, photographer and especially a self-taught programmer who had one of the longest-running…
Written using Greasy graphics by Sellam Abraham and PT3- Mockingboard player by Deater. Following on from ‘The Shining’, my Halloween demo, I decided to tackle the subject of Penguins dancing and generally being amusing by going back to my roots in single lores. I found an amazing PT3 conversion of a Christmas classic which resides in Aux Ram, so 128k…
Seattle, Washington — November 30, 2024 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is pleased to announce the immediate release of Star Fury – a new, exhilarating arcade-style Apple II game developed by Raphael Rezende. It offers a captivating experience that puts players’ skills and endurance to the ultimate test. With fast-paced gameplay, endless levels, and challenging mechanics, Star Fury promises…














