Category: Commodore 64

Moltball C64

A Commodore 64 clone of the classic Jezzball by softwire/v0 We’ve been pulling apart Commodore 64 floppies for months now – mostly BASIC listings and half-finished demos. This one was different. A compiled binary, no source, tight machine code. The label just said “MOLTBALL”. It’s a wall-building containment game: seal off the arena while balls ricochet inside, similar to the…

SG Invaders MMXXVI (C64)

 A game for C64 by Sveinacious-G The author: “Space Invaders for the Commodore 64 has, of course, been done before. The very first version I know of – Avenger (1982), developed by HAL Laboratory – was likely programmed by none other than Satoru Iwata, long before he became president of Nintendo. There are even near arcade-perfect ports here on itch.io. SG Invaders MMXXVI takes a slightly different…

Unison (C64)

 A game for C64 by Haplo Quantum entanglement at its best! Take control of two entangled little guys traveling through a series of intricate levels. They move in unison; guide both to the finish flags without stepping in the opposite colours. Sometimes a well-placed crate can be a great help. Have an eye out for those pesky canon balls though! …

Tony do it! C64

Tony Do It is a small yet highly enjoyable puzzle game inspired by the classic Sokoban by Monochrome Productions  Tony Do It is a small yet highly enjoyable puzzle game inspired by the classic Sokoban. Your objective is simple: place all the crates onto the spots marked with crosses. However, the mechanics offer an interesting twist — you can not only…

Steel Horizon -C64-

 by retroteamgames Experience the power of modern C on classic 8-bit hardware. Steel Horizon is a high-performance shoot ’em up developed as the flagship project for the upcoming book: “Modern Code, Classic Steel: Engineering Professional Action Games for the C64“. Technical Highlights: Engine: Written entirely in C using the Oscar64 compiler. Visuals: Advanced Raster IRQ multiplexing, supporting 16+ simultaneous hardware sprites. Scrolling: Ultra-smooth 50/60fps parallax scrolling…

TED AND LOLA -C64-

 by Yeowtch TED and LOLA is a spin-off from my “GNOM” game series (there are four games in total: Gnom, Gnom 2, Gnom 3, and Gnom 4. All four of these games participated in the SEUCK Compo 2025 – Part 1 and Part 2, organized by Richard Bayliss on his website The New Dimension. TED AND LOLA Game Design, GFX…

C64 AmiRun and the Alien Beersuckers

 by JustEpix Devlab/TSA is proud to present our Commodore 64 game  Amirun and the alien beerscuckers. Our take on a “Pooyan” clone, more specifically inspired by “Pigs from Space” (1984), which was itself a clone of Pooyan. – Loading bitmap with loading music – Front-end presentation with menu, intro and highscorelist. – Plenty of awesome music from fieser wolf – Compatible with theC64 mini, theC64 and theVIC20…

C64Ultimate Infocom Collection

Sample from the game Hitchhiker's Guide to the Galaxy

Infocom games + modern text adventures, for C64 Ultimate, 1541 Ultimate, TheC64, SD2IEC and 1581 owners.

Where is it ? – C64

 by Ricco59 👉 The project WhereIsIt is a small prototype born from my recent dive into discovering the Commodore 64. I wanted to explore the machine of our childhood, understand how it works, and learn its tools step by step. This project is the result of that adventure. It’s a rewritten port based on the earlier versions I released on other…

Echoes of the Future (2026) [Spanish] -C64-

 by darient Tras la gran acogida de la versión original en inglés, también disponible aquí, se presenta ahora la versión en castellano de Echoes of the Future , una aventura de ficción interactiva escrita en Inform 6 usando la biblioteca PunyInformES, especialmente diseñada para ordenadores de 8 bits y sistemas retro como el Commodore 64. Inspirado en los clásicos de Infocom, este juego te invita a emprender un misterioso viaje a…