Category: Commodore 64
by emmonks ⚽ 4GOAL 4P In this version, 4GOAL 4P, the challenge can be shared by up to 4 players in both individual and team-based modes. Gameplay has been significantly enhanced to allow for team tactics rather than just a “free-for-all” match. A game for C64. Download, here Source:https://emmonks.itch.io/4goal-4p
by Hanyic.Robert ROB-MAN: The Ultimate C64 Arcade Challenge Double the Players, Double the Panic! Think you’ve mastered the maze? Think again. ROB-MAN is a ground-up Commodore 64 reconstruction of the arcade classic, written entirely in 100% Assembly, pushing the VIC-II chip to its absolute limits. What makes ROB-MAN different? 🚀 Simultaneous 2-Player Co-op: No more waiting for your turn! Two players can clear the maze…
by Carlos Games 📖 Micro Aventuras de Texto – Capítulo 1. Aventuras para ZX Spectrum y Commodore. El primer capítulo oficial de la serie abre las puertas a una aventura breve pero intensa. Aquí el jugador se enfrenta a decisiones que marcan el rumbo de la historia, explorando un escenario retro inspirado en el ZX Spectrum y Commodore 64. La…
A Commodore 64 clone of the classic Jezzball by softwire/v0 We’ve been pulling apart Commodore 64 floppies for months now – mostly BASIC listings and half-finished demos. This one was different. A compiled binary, no source, tight machine code. The label just said “MOLTBALL”. It’s a wall-building containment game: seal off the arena while balls ricochet inside, similar to the…
A game for C64 by Sveinacious-G The author: “Space Invaders for the Commodore 64 has, of course, been done before. The very first version I know of – Avenger (1982), developed by HAL Laboratory – was likely programmed by none other than Satoru Iwata, long before he became president of Nintendo. There are even near arcade-perfect ports here on itch.io. SG Invaders MMXXVI takes a slightly different…
A game for C64 by Haplo Quantum entanglement at its best! Take control of two entangled little guys traveling through a series of intricate levels. They move in unison; guide both to the finish flags without stepping in the opposite colours. Sometimes a well-placed crate can be a great help. Have an eye out for those pesky canon balls though! …
Tony Do It is a small yet highly enjoyable puzzle game inspired by the classic Sokoban by Monochrome Productions Tony Do It is a small yet highly enjoyable puzzle game inspired by the classic Sokoban. Your objective is simple: place all the crates onto the spots marked with crosses. However, the mechanics offer an interesting twist — you can not only…
by retroteamgames Experience the power of modern C on classic 8-bit hardware. Steel Horizon is a high-performance shoot ’em up developed as the flagship project for the upcoming book: “Modern Code, Classic Steel: Engineering Professional Action Games for the C64“. Technical Highlights: Engine: Written entirely in C using the Oscar64 compiler. Visuals: Advanced Raster IRQ multiplexing, supporting 16+ simultaneous hardware sprites. Scrolling: Ultra-smooth 50/60fps parallax scrolling…
by Yeowtch TED and LOLA is a spin-off from my “GNOM” game series (there are four games in total: Gnom, Gnom 2, Gnom 3, and Gnom 4. All four of these games participated in the SEUCK Compo 2025 – Part 1 and Part 2, organized by Richard Bayliss on his website The New Dimension. TED AND LOLA Game Design, GFX…
















