Category: MSX
Javi Lavandeira has been posting an amazing series of articles entitle “Relarning MSX”, where he explains how to get up and running with MSX, a C programming environment and much more. His last post is “Relearning MSX #12: Setting up the MSX-C environment (part 6)”, which you can access following the link below. When you get there, you are able…
MSX Calamar announced a new MSX-BASIC programming contest and a new MSX magazine. Everyone around the world can participate and have until the 30th of September of 2015 to finish the program (games, utilities, etc), which can be written from the MSX(1) to TurboR. There will be prizes for the winners. Programs submitted for the contest will be published in…
The #msxdev Compo is an MSX software competition in which all sorts of MSX software are allowed. This year, it yielded two new games: Pointless Fighting by Baka-Yo! Softcorp – a technically impressive fighting game – and Mr. Balloon by Mapax – a fun little dexterity game in which you guide a balloon through mazes. Both games can be downloaded…
Sunrise Foundation, known to supply the best hardware peripherals for the MSX will close its doors after more than 20 years of operation. According to the Nowind announcement, deliverability issues were caused by unexpected lack of time for managing the activities of the Sunrise foundation. This is not likely to change soon, which made Sunrise conclude that the time has…
Matra Corp decided to produce an small batch of some of their games on cartridge: Sex Bomb Bunny, Moskow 2024, Ark-A-Noah, Don’t Cock It Up! plus a new product (Sex Bomb Bunny in Japanese language), with an excellent packaging and colorful cartridge cases. The Matranet site isn’t update with the new games, but you can contact Matra directly and place…
The #msxdev Compo is a MSX software competition in which all sorts of MSX software is allowed. Maybe you prefer utilities over games, or would like to make a kick-ass MSX2+ game? Maybe you want to enter a competition, but haven’t yet because it was limited to MSX1 games? Perhaps you want to use hardware expansions like FM-PAC or Graphics9000?…
After manufacturing and selling some cartridges for the MSX community (Uridium, Muffie’s Tutankam), Eric Boez has decided to take his work to a new level, by launching a website dedicated to help the MSX developers share and sell their work. On this website, Repro Factory developers can manufacture and sell their creations (hardware or software) through the website. There is…
Konamiman’s MSX page is already well known by the community, and now there’s the Konamiman’s MSX Sofware Repository as well. This is a Mercurial repository containing the source code for all the MSX software that Konamiman has developed over the years. You can clone the repository in your computer or just browse its contents through the web interface provided by…
openMSX 0.11.0 -NotOneButDoubleOne- brings you the following important new features: VDP access timing now also for MSX1 modes (corruption with too fast VRAM access will be visible now), implementation of most detailed differences between all used VDP chips and emulation of MegaFlashROM SCC+ SD. On top of that, there are some important (long standing) bug fixes, like the proper implementation…







