Category: Computers
Among the many studios to emerge during the rise of the 1980s ‘Britsoft’ development scene, System 3 was was one most creative and ambitious. Often excelling in the realms of creativity and technical excellence, many of their games felt as if they were pushing the envelope in terms of what gamers could expect from computer games of the day. In…
Good News, remember we gave you exclusive heads up on the new Arkanoid clone for the ZX Spectrum Next called Nextoid? Well Lampros Potamianos announced today that the game download will be available very soon! V1.0 of Nextoid! is in the new TBBLUE distribution that will be uploaded soon! Definitely an Arkanoid clone, but I like to see it as…
As a backer of the ZX Spectrum Next board and also the ZX Spectrum Cased version, I was very excited to receive a new backers email in my inbox this morning from the Next team. News about new games, apps, box design, upcoming firmware and more! The Box Mike has been relentlessly pushing the box forward, with the design and…
An old Adventure game called “Murdlok” for the Commodore 64 has been recovered by Michael Steil (mist). Apparently the game from 1986 never saw an official release. Originally written in German by Peter Hempel, Murdlok has received a full English translation by Lisa Brodner and Michael Steil. Not much else is known about the game. We are keeping a close…
In the first of a series of articles, we’ll take a trip down memory lane as I take you through some of the computing and gaming experiences of childhood, taking in the 8-bit scene, the Commodore Amiga and much more! In this issue, I’ll be taking look at my earliest computing experiences with the Commodore Plus/4! Many people get asked…
Ziriax is a horizontal scroller for the Amiga that was developed by The Whiz Kidz (a group of Belgium-based coders) and released by Software Business way back in 1990. Influenced by Arcade Shoot’em ups such as Nemesis, Vulcan Venture, Sky Shark and Thundercross, Ziriax is a four stage shoot’ em up, in which you fight against waves of bullet-spewing aliens…
Amiga Bill interviews AmiParty attendees about their DIY Amiga projects including an Amiga 500 FPGA board, a scan doubler for the Amiga 1200, a floppy drive emulator with LCD that allows you to load .adf files off a microSD card, a headphone amplifier specifically designed for the Amiga, and an Amiga 1000 motherboard replacement called a “GBA 1000”. Check out…
I’ve repeatedly referred to I-code in previous articles. Let’s go into some more detail, and in passing correct a mistaken impression I may have given. What distinguishes I-code from other virtual machine code As you enter, edit, or load source code with basic09, it is converted to I-code. I-code is commonly likened to code for virtual machines, like the JVM…
Developed by Steve Chapman and published by The Edge in 1984, Quo Vadis is a scrolling platformer infamous for several reasons. It was considered to be one of the biggest games available at the time, approaching 1024 screens in size, although far more interesting is the fact that the the publisher ran a competition to win a jewel-encrusted sceptre (reportedly…
Amicast is a podcast about the Amiga, covering everything about the platform, past and present! In this episode the team interviews “Boing Attitude”, a software house for the Amiga, MS Windows and Android. Boing Attitude are responsible for education games software such as “Ask Me Up” and the file manager “Dir Me Up”. Website: Amicast
















