Category: Computers

Phantomas Adventures: Goldter Mansion -PC, Android & Linux-

Phantomas 1 remake in EGA colors by Love for Retro Phantomas Adventures: Goldter Mansion es una reconstrucción del videojuego de Dinamic  Phantomas 1, juego al que jugamos muchísimo de niños y que tanto cariño ha profesado.  El videojuego tiene la misma experiencia de juego que el título  original, eso sí,  usando la paleta de colores  EGA y aprovechando las pantallas panorámicas. Descarga, aquí Fuente:https://loveforretro.itch.io/phantomas-adventures-goldter-mansion

Renegade Amiga Enhanced -PC-

 by Dora Warn Renegade Amiga Enhanced, or Renegade AGA, is a remake by Dave Douglas of the 1986 arcade Renegade by Technos. The original Renegade, developed by Technos Japan, marked a crucial turning point in arcade brawlers. Its close-quarters combat, multidirectional movement, and gritty street-fight aesthetic laid the groundwork for what would later become the Kunio-kun and Double Dragon lineage. Unsurprisingly, it…

Chopper Command -VIC 20-

 by MickeP Chopper Command is a shooter for Commodore VIC-20 with vertical scrolling. Fly your attack helicopter to guard the truck transports. Use joystick. Press any hold the button for autfire. Keep an eye on the radar at the bottom of the screen to be prepared for upcoming enemies. Download, here Source:https://mickep.itch.io/chopper-command

Gran Pakete-Concurso de Aventuras Point & Click para Amstrad CPC

  La liberación del motor de desarrollo, Pakete Engine, ha propiciado que surja el primer Concurso de Aventuras Point & Click, utilizando dicho motor para su creación. Para los que no conozcáis  de que va la cosa, es muy sencillo, con este software se pueden crear aventuras gráficas para el Amstrad CPC.  ¿Qué os parece la idea? El Concurso está…

Breakthru (48/128k) (mod) -ZX Spectrum-

  Made by US Gold Ltd’86Release by DBA’95 Game type: EnglishGeneral sound: AbsentSize in sectors: 161 Details: + AY Music in the Game Menu Source:https://vtrd.in/release.php?r=e021ea8baa814be4aab8fd9d08a377fc

SYNTAX_ERROR: The Jess Damaged Archives

Cyberpunk eBook story based on DJ iD01t ROOT_ACCESS LP universe by iD01t Productions ROOT ACCESS: The Jess Damaged Archives One City. One System. One Glitch to Change Everything. Welcome to NeoShanghai, a sprawling concrete jungle where every heartbeat is a data point and every dream is optimized for efficiency. In a world controlled by the omnipresent OmniCore corporation, freedom is…

S.C.I.O.N for ZX Spectrum 48/128k

 by Sausageware Games S.C.I.O.N es el segundo juego del autor y nos sorprende por su nivel técnico y su frenetismo, es un juego cargado de acción. Este título nos propone 6 niveles de correr y disparar, en vista cenital y a modo de laberinto, exploración. Otro apartado muy destacado son las melodías, que se acompasan al ritmo del juego para dotarlo…

Sensible World of Soccer 2025-26 -PC & MAC-

 BY GILBERTDEVELOP The Legend Awakens! Relive the Heart-Pounding Glory of Amiga Football! Feel it again—that electric rush! The sweat on your palms gripping the joystick, the roar of imaginary crowds exploding as your screamer rockets into the top corner. Sensible World of Soccer isn’t just a game—it’s pure football ecstasy, the undisputed king of 90s sims that still sets your soul on fire….

Ultimate Combat Mission (U.C.M.) (48/128k) (bugfix) -ZX Spectrum-

  Made by Mastertronic Added Dimension’87Release by tiboh’26 Game type: EnglishGeneral sound: AbsentSize in sectors: 191 Details: + Intro with converted AY-music from C64 + 48/128k memory test fix + AY-music crackle fix + Alternative loading screen from Jarrod Bentley (c)2025 + Keys are remapped: QAOP+Space, M – Jump, H – pause, E – exit (in pause mode) + Universal delays for non-flickering for differents…

StoryCraft System (ZX Spectrum Next)

 by sunteam The StoryCraft System is a system for creating story-based games on the Spectrum Next. The basic gameplay of a StoryCraft game involves moving, talking and interacting with people and objects to progress the story you create. It uses a simple visual map-based system to simplify ‘programming’ events, meaning that digging into BASIC is not required unless you want to customise the system…