Category: Computers

WinUAE 2.6.1 beta 3

Beta 3: (Official will be out next week) – Direct3D hq2x shader filter should work correctly again. (2.6.0) – 68040/060 MMU mode address error stack frame fixed. (Possibly only debuggers need this) – 68030 MMU mode address error stack frame has correct format but it is not yet recoverable. (I don’t think address error recovery is used by any OS)…

TND News Updates

Latest news updates over at The New Dimension are as follows: HTML5 Flash game: Sheepoid Supernova Coming soon: Woolly Jumper Playable preview of Sheepoid DX Crystal Space: Roberto Ricioppo’s game “Crystal Space” uploaded to the website Website: http://tnd64.unikat.sk/news.html

BBB Live on SlayRadio with BozRetro!

Saturday, June 15, 2013 at 20:00 CET Boz – BBB – Boz is here again for another BBB – it’s a Saturday but it’s not an Early Edition this time! Your requests played in between the usual unintelligible mutterings from the English ex-pat. All aboard the Train-Wreck, WOO WOOH! Click here to tune in now!

WinUAE 2.6.1 beta 2

– Moved >2M Chip RAM merge earlier in boot process. Previous was too late and it broke early boot menu. (It sets reset proof resident positioned at the end of chip ram and if chip ram is not available early enough, exec assumes resident is invalid and ignores it). Now nearly complete unfragmented Chip RAM is available, even if booting…

gPng by Anders Persson

[youtube t_ZgYgbS-l4 nolink] Anders Persson has made a Commodore 64 game in c using cc65; the game is similar to Pong but mashed up with Shufflepuck. Anders wrote a full article about it over at http://andrsoze.blogspot.se The source code is also available on Github and you can download the d64 image here.

C64SD v2.0 Infinity – sd2iec becomes a TAP PLAYER (test-preview)

[youtube JNQWIXCgxLw nolink] Over on Manosoft’s YouTube page, he tests the C64SD v2.0 Infinity with the new ITS (Infinity Tap Sd2iec) module. The First SD2IEC to read TAP files!! Reads v1/v2 format tap files on all CBM machines including C16 and Plus4 (264 series) Works with the latest original version of SD2IEC firmware (original latest version) modded for ITS (by…

Slay Radio Live with kraxxultima!

Thursday, June 13, 2013 at 20:00 CET       kraxxultima – The Ultimate Crack   – Terrible name for a new show. But still, tune in and listen to a crazy swedish guy playing Amiga tunes and babbling continuously through your auditorial pathways. This is kraxxultima‘s very first live show on Slay Radio, so will not be a request…

Game launcher: X-bEnCH 0.90 Alpha

[youtube hqsgWgdmVFc nolink] Press release: X-bEnCh is an Amiga game launcher & more: With 128 colors on screen (even on a simple A500), this frontend can autoscan your hard-drive to find all your WHDLoad games or your .exe files and organize them in launching listings. X-bEnCh can also manage manual listings and has an internal script system, the X-bEnCh Scripts…

Memory extension: A604n

Memory extension: A604n The next version of the Amiga-600 memory extension A604 developed by Individual Computers is called A604n and since the 7th June can be bought  from Alinea, AmigaKit and Vesalia. Instead of an integrated realtime clock, the optional RTC module from the same manufacturer can be added now. Source: http://www.jschoenfeld.com/products/A604_e.htm

MIST – Atari ST / Amiga fpga CLONE

Till Harbaum’s “MiST” is a FPGA-motherboard which is to emulate different home computers or arcade automats with the help of different “cores”. Originally MiST has been only an Atari ST-clone and therefore – similar to Minimig – was called “MiniST”. Since then the project is developed as “MiST” (aMIga/ST). MiST has a more powerful FPGA which can also emulate a…