Category: Commodore VIC-20
Mayhem is a new game for the Commodore VIC20 made by Martijn from Revival Studios. In the game Wizzy’s invention exploded. You must collect all the parts but avoid the debris. The game can be played with the joystick and is available as a cassette or as digital download for the unexpanded Commodore VIC-20. Website: http://www.revival-studios.com/?page=140Source: http://commodore-gg.hobby.nl
Kananga has developed a joystick interface to connect up to eight joysticks to the Commodore VIC20. The new interface was demonstrated at the Commodore users group in Graz – Austria. Kananga adapted the Super-Amok game so that more players can play at the same time. Kananga is working on more multi-player versions of games. Website: http://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=5953Source: http://www.richardlagendijk.nl
Ronald Körber (Dusty) is a 2012 version of his game Coppa released. Coppa Reloaded is a game for the Commodore VIC20 and now has four new levels. In the game you have with your space ship over a grid fly all fields purple in colour. You get points for each field you turn purple, but you lose points if you have a field…
The web page Vic-20 Lives is a homage to the classic VIC-20 Computer. On the web page you can find games that Rob has programmed himself, and games that he has typed in computer magazines. The most recent additions are: Caves of Alpha Ceti, Fly Grand Canyon, Kingdom, Mushrooms and Sea Battle. Website: http://vic20lives.webs.comSource: http://commodore-gg.hobby.nl
Retina Display is a demo for the Commodore VIC20. This demo uses a new graphics. This graphic is called Ultra Hires Interlace mode and can be used on an NTSC VIC-20 with a 32 kByte RAM expansion. The graphical display consists of 192 x 416 = 79,872 pixels, which is 25% more than a Commodore C64. Website: http://tinyurl.com/buflspfSource: http://commodore-gg.hobby.nl
There is a new version of WimBASIC. WimBASIC is a BASIC extension for the Commodore VIC-20. The program is loaded into BLK5 a RAM expansion or you can use a ROM cartridge. The changes in this version are: A new command: DIVMOD. This command can be used to compute the quotient and the remainder to calculate two “unsigned” integers (0 .. 65535). The result is…
Ghislain released a improved version of Space Warz. Space Warz is a text adventure that was originally made in 1993. The game can be played on a Commodore VIC and a disk drive. The improvements include a hi-res intro, two pieces of movie music and instructions on how to play the game. Website: http://tinyurl.com/c8svg8uSource: http://www.richardlagendijk.nl
After a break Thomas Lövskog is working on the GCart again. He redesigned the circuit board and expanded the RAM memory to 64-512 MByte. The Xilinx FPGA will handle the WiFi and memory instead of a PIC32. A new addition is a optional Commodore IEC serial port for the emulation of the disk drive. The user interface is moved to…
Arthur Jordison has released a new version of CBM prg Studio. Changes in this version: IDE colours can be changed (background, tab strip, selected and non-selected windows). Menu to control open windows. Warnings for invalid BASIC jump (goto, gosub etc.). ZPOpt directive added. Added missing colours to the VIC 20 screen designer. And added the BASIC 7 “RLUM” keyword. Website: http://www.ajordison.co.ukSource: http://www.richardlagendijk.nl
Orion70 made a new game for the Commodore VIC-20. The game “The Last VIC” is an conversion from the Commodore C16 game “Earth Defender”, made by R. Adling. The game uses the hi-res 160×192 graphics from Mike’s Minigrafik extension. In the game you need to defend your home planet. You must destroy all the bombs with your canon. The game…









